| General | | History | The dungeon was created by a cult of an evil deity as a temple. Its creators were destroyed by a terrible discovery, and the dungeon has lain empty for many centuries until recently. | | Size | Colossal (115 x 115) | | Walls | Natural Stone (DC 10 to climb) | | Floor | Smooth Stone | | Temperature | Cool | | Illumination | Dark (individual creatures may carry lights) |
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| Corridor Features | | a | Burning torches in iron sconces line the corridor | | c | An overwhelming stench fills the corridor | | e | The walls here have been engraved with strange symbols | | i | The scent of ozone fills the corridor | | m | Acid Spray: DC 20 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 15 save or take 1d10 acid damage
for 1d4 rounds | | n | A fountain of water sits in an alcove here | | r | A fountain of water sits in an alcove here |
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| Wandering Monsters | | 1 | Svirfneblin (cr 1/2, mm 164); easy, 100 xp; pulling a small cart of hemp rope and other trade goods | | 2 | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp; gathered around an evil shrine | | 3 | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 5 x Kobold (cr 1/8, mm 195); hard, 175 xp; scouting from another part of the dungeon | | 4 | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp; wielding bizarre eldritch powers | | 5 | Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 450 xp; investigating a strange noise | | 6 | Bugbear (cr 1, mm 33) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp; tracking the party |
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| ↑ | Room #1 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #17 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #22, inhabited by Duergar | | Monster | 2 x Svirfneblin (cr 1/2, mm 164); hard, 200 xp
Treasure: 13 cp; 14 sp | | Trap | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save |
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| ↑ | Room #2 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #3, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Empty | |
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| ↑ | Room #3 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #2 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #4 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #23 | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 7 gp; 21 cp | | Trap | Rune of Dread: DC 10 to find, DC 20 to disable;
affects all targets within 10 ft., DC 11 save or become frightened for 1d4 rounds |
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| ↑ | Room #4 | | West Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #3, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #23 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #5, inhabited by Duergar Mind Master | | Empty | |
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| ↑ | Room #5 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #4 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #18, inhabited by 2 x Hobgoblin | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #29 | | Room Features | Part of the west wall has collapsed into the room, and someone has scrawled "Look to the left" on the north wall | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2600 cp, 1300 sp, 40 gp, blue quartz (10 gp), eye agate (10 gp), hematite (10 gp), lapis lazuli (10 gp), obsidian (10 gp), rhodochrosite (10 gp), turquoise (10 gp), +2 Ammunition (20 crossbow bolts) (rare, dmg 150) |
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| ↑ | Room #6 | | West Entry | Archway | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #7 | | South Entry | Archway → Leads to room #32 | | Room Features | A mural of a legendary battle covers the ceiling, and a charred wooden shield lies in the south-east corner of the room |
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| ↑ | Room #7 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #6 | | East Entry | Unlocked Iron Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #33, inhabited by Duergar Mind Master | | Empty | |
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| ↑ | Room #8 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #9 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #24 | | Empty | |
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| ↑ | Room #9 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #8 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #25 | | Room Features | A stream of oil flows along a channel in the floor, and a tapestry of ghoulish carnage hangs from the south wall | | Trap | Ice Dart Trap: DC 15 to find, DC 15 to disable;
+6 to hit against one target, 2d10 cold damage | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
2600 cp, 800 sp, 70 gp, a bone shield brooch inlaid with gold (25 gp), a cloth robe threaded with copper (25 gp), a cloth robe trimmed with fur (25 gp), a copper salt cellar engraved with draconic runes (25 gp), a small woolen tapestry (25 gp), an earthenware plate painted with woodland imagery (25 gp), an obsidian rod engraved with arcane runes (25 gp), Figurine of Wondrous Power (golden lions) (rare, dmg 169) |
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| ↑ | Room #10 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #11, inhabited by 2 x Chitine | | Empty | |
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| ↑ | Room #11 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #10 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #12 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #26 | | Room Features | A chute falls into the room from above, and a mural of arcane patterns covers the ceiling | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); hard, 200 xp
Treasure: 15 gp; 21 cp |
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| ↑ | Room #12 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #11, inhabited by 2 x Chitine | | South Entry #1 | Locked Iron Door (DC 10 to open) → Leads to room #35 | | South Entry #2 | Archway → Leads to room #36 | | Empty | |
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| ↑ | Room #13 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #19 | | South Entry | Archway → Leads to room #36 | | Room Features | Several headless statues are scattered throughout the room, and someone has scrawled "Ottiag was here" on the west wall | | Monster | 2 x Myconid Adult (cr 1/2, mm 232); hard, 200 xp
Treasure: 18 cp; 9 gp |
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| ↑ | Room #14 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Archway → Leads to room #38, inhabited by Kobold Dragonshield and 2 x Kobold | | Room Features | A thumping sound can be faintly heard near the south wall, and several pieces of trash are scattered throughout the room | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Worg (cr 1/2, mm 341); hard, 200 xp
Treasure: 13 gp; 13 ep |
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| ↑ | Room #15 | | West Entry | Archway → Leads to room #21 | | Room Features | Someone has scrawled "Buchazuu fell here" in blood on the north wall, and several barrel staves are scattered throughout the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 12 sp; 19 cp |
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| ↑ | Room #16 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #17 | | Room Features | Someone has scrawled "Watch out for shadows" in goblin runes on the west wall, and several bent copper coins are scattered throughout the room | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 1800 cp, 1000 sp, 70 gp, 3 x diamond (50 gp), chalcedony (50 gp), chrysoprase (50 gp), quartz (50 gp), sardonyx (50 gp), zircon (50 gp) |
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| ↑ | Room #17 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #16, inhabited by Mimic | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #1, inhabited by 2 x Svirfneblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #41 | | Empty | |
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| ↑ | Room #18 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #5, inhabited by Duergar Mind Master | | East Entry | Archway | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #31, inhabited by Duergar Mind Master | | Monster | 2 x Hobgoblin (cr 1/2, mm 186); hard, 200 xp
Treasure: 16 cp; 22 cp |
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| ↑ | Room #19 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Archway | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #13, inhabited by 2 x Myconid Adult | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #37, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | Part of the ceiling has collapsed into the room, and a rusted breastplate lies in the west side of the room |
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| ↑ | Room #20 | | South Entry | Archway → Leads to room #43, inhabited by Svirfneblin | | Room Features | Someone has scrawled "Has anyone seen my invisible cloak?" on the south wall, and mysterious levers and mechanisms cover the west wall |
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| ↑ | Room #21 | | East Entry #1 | Archway → Leads to room #15, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #39, inhabited by 4 x Derro | | Empty | |
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| ↑ | Room #22 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #1, inhabited by 2 x Svirfneblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #28, inhabited by Duergar Mind Master | | Room Features | The floor is covered in perfect hexagonal tiles, and a stone sarcophagus sits in the north-west corner of the room | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 8 gp |
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| ↑ | Room #23 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #3, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #4 | | East Entry #2 | Archway → Leads to room #29 | | Empty | |
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| ↑ | Room #24 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #8 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #33, inhabited by Duergar Mind Master | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #34 | | South Entry | Archway → Leads to room #50 | | Trap | Fire Spray: DC 15 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 14 save or take 2d10 fire damage |
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| ↑ | Room #25 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #9 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #26 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #51 | | Room Features | A well lies in the west side of the room, and a ruined gauntlet lies in the south-west corner of the room | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
2000 cp, 1500 sp, 70 gp, azurite (10 gp), blue quartz (10 gp), eye agate (10 gp), malachite (10 gp), moss agate (10 gp), obsidian (10 gp), rhodochrosite (10 gp) |
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| ↑ | Room #26 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #11, inhabited by 2 x Chitine | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #25 | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | A chute descends from the room into a magical cyst below, and someone has scrawled "eight, four, ten, seven" in draconic script on the north wall |
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| ↑ | Room #27 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #54, inhabited by Duergar Mind Master | | Room Features | Someone has scrawled "You cannot kill it with wizardry" in draconic script on the south wall, and the sound of dripping water can be heard in the south-west corner of the room | | Monster | Drow (cr 1/4, mm 128) and 1 x Giant Spider (cr 1, mm 328); medium, 250 xp
Treasure: 11 ep; 4 gp |
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| ↑ | Room #28 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #22, inhabited by Duergar | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #42 | | East Entry | Locked Iron Door (DC 15 to open) | | Room Features | An altar of evil sits in the south-east corner of the room, and someone has scrawled an arcane symbol on the east wall | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2300 cp, 500 sp, 70 gp, 3 x diamond (50 gp), citrine (50 gp), sardonyx (50 gp), 2 x star rose quartz (50 gp), Spell Scroll (Thunderwave) (common, dmg 200), 4 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #29 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #5, inhabited by Duergar Mind Master | | West Entry | Archway → Leads to room #23 | | East Entry | Archway → Leads to room #30, inhabited by Goblin Boss and 1 x Goblin | | Empty | |
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| ↑ | Room #30 | | West Entry | Archway → Leads to room #29 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #48, inhabited by 4 x Kobold Inventor | | Room Features | The north and west walls have been engraved with glowing symbols, and the ceiling is covered with cobwebs | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 1600 cp, 1000 sp, 20 gp, 2 x diamond (50 gp), jasper (50 gp), 3 x moonstone (50 gp), sardonyx (50 gp), Spell Scroll (True Strike) (common, dmg 200), Spell Scroll (Hail of Thorns) (common, dmg 200), 3 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #31 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #18, inhabited by 2 x Hobgoblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #32 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #55, inhabited by Orog | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #56 | | Room Features | A stream of blood flows along a channel in the floor, and a mouldy odor fills the west side of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 23 cp |
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| ↑ | Room #32 | | North Entry | Archway → Leads to room #6 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #31, inhabited by Duergar Mind Master | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #33, inhabited by Duergar Mind Master | | South Entry | Archway → Leads to room #56 | | Room Features | A chute falls into the room from above, and a stack of barrels filled with rotting fruit stands against the north wall |
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| ↑ | Room #33 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #7 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #32 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #24 | | South Entry | Locked Stone Door (DC 20 to open) (slides up) → Leads to room #49 | | Room Features | Someone has scrawled "ten, two, two, two, one" on the west wall, and a ring of keys lies in the north-east corner of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2400 cp, 800 sp, 20 gp, a brass censer etched with draconic runes (25 gp), a brass orb inlaid with a meandros of copper (25 gp), a pewter orb set with a single chrysoberyl (25 gp), a wooden plate inlaid with a meandros of silver (25 gp), an agate salt cellar engraved with arcane runes (25 gp), an ivory comb engraved with arcane runes (25 gp), Cloak of Protection (uncommon, dmg 159), Gem of Brightness (uncommon, dmg 171), +1 Weapon (shortbow) (uncommon, dmg 213) |
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| ↑ | Room #34 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #24 | | West Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #50 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Trap | Rune of Paralyzation: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds |
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| ↑ | Room #35 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #12 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #53, inhabited by Xvart and 8 x Rat | | Room Features | A tapestry of ancient mythology hangs from the west wall, and a rusted chisel lies in the north-east corner of the room |
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| ↑ | Room #36 | | North Entry #1 | Archway → Leads to room #12 | | North Entry #2 | Archway → Leads to room #13, inhabited by 2 x Myconid Adult | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #53, inhabited by Xvart and 8 x Rat | | Room Features | A narrow shaft descends from the room into a magical cyst below, and an iron sarcophagus sits in the west side of the room |
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| ↑ | Room #37 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #19 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #43, inhabited by Svirfneblin | | South Entry | Archway → Leads to room #58, inhabited by Young Kruthik and 1 x Adult Kruthik | | Room Features | An altar of evil sits in the south-west corner of the room, and sporadic knocking can be faintly heard near the east wall | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 16 cp; 12 cp |
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| ↑ | Room #38 | | North Entry | Archway → Leads to room #14, inhabited by Hobgoblin and 1 x Worg | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #54, inhabited by Duergar Mind Master | | Room Features | A balcony hangs from the west wall, and several headless statues are scattered throughout the room | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 2 x Kobold (cr 1/8, mm 195); deadly, 250 xp
Treasure: 17 gp; 10 gp; 15 ep |
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| ↑ | Room #39 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #21 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #62, inhabited by 3 x Xvart | | South Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #63 | | Monster | 4 x Derro (cr 1/4, motm 91, mtf 158); deadly, 200 xp
Treasure: 14 cp; 14 sp; 20 cp; 11 cp |
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| ↑ | Room #40 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #64, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A narrow pit covered by iron bars lies in the north side of the room, and a pile of rotting wood lies in the south side of the room |
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| ↑ | Room #41 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #17 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #65 | | Empty | |
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| ↑ | Room #42 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #28, inhabited by Duergar Mind Master | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #45, inhabited by Young Kruthik and 1 x Adult Kruthik | | Empty | |
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| ↑ | Room #43 | | North Entry | Archway → Leads to room #20 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #37, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #54, inhabited by Duergar Mind Master | | Room Features | A magical idol in the north side of the room summons an air elemental to serve whomever sacrifices a gemstone upon it (but only once), and someone has scrawled a draconic face on the south wall | | Monster | Svirfneblin (cr 1/2, mm 164); easy, 100 xp
Treasure: 15 sp |
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| ↑ | Room #44 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #61 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #45 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #42 | | East Entry | Archway → Leads to room #66 | | South Entry | Archway → Leads to room #72 | | Room Features | The floor is covered in perfect hexagonal tiles, and someone has scrawled "The elf will betray you" on the west wall | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 10 gp; 16 gp |
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| ↑ | Room #46 | | North Entry | Locked Stone Door (DC 20 to open) (slides up) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #47, inhabited by Orc and 1 x Half-ogre | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #66 | | Room Features | A group of demonic faces have been carved into the north wall, and an altar of evil sits in the west side of the room |
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| ↑ | Room #47 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #46 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #48, inhabited by 4 x Kobold Inventor | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #73 | | Room Features | Lit candles are scattered across the floor, and someone has scrawled "Tiva was here" on the east wall | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 1500 cp, 800 sp, 100 gp, 2 x azurite (10 gp), 3 x banded agate (10 gp), eye agate (10 gp), malachite (10 gp), obsidian (10 gp), rhodochrosite (10 gp), tiger eye (10 gp), Spell Scroll (Magic Missile) (common, dmg 200), Spell Scroll (Tasha's Hideous Laughter) (common, dmg 200), Driftglobe (uncommon, dmg 166), 2 x Potion of Climbing (common, dmg 187), Potion of Healing (common, dmg 187) |
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| ↑ | Room #48 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #30, inhabited by Goblin Boss and 1 x Goblin | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #47, inhabited by Orc and 1 x Half-ogre | | East Entry | Archway → Leads to room #55, inhabited by Orog | | South Entry | Archway → Leads to room #74, inhabited by Orog | | Room Features | A narrow shaft descends from the room into the next dungeon level down, and someone has scrawled "straight, left, right, straight" in dwarvish runes on the west wall | | Monster | 4 x Kobold Inventor (cr 1/4, motm 164, vgm 166); deadly, 200 xp
Treasure: 9 gp; 18 sp; 19 cp; 12 gp |
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| ↑ | Room #49 | | North Entry | Locked Stone Door (DC 20 to open) (slides up) → Leads to room #33, inhabited by Duergar Mind Master | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #50 | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #68, inhabited by Gelatinous Cube | | Room Features | A fountain of water sits against the east wall, and someone has scrawled "The Scepter of Tomes shall be lost until the Tower is broken and the Bridge of Scepters is broken" on the west wall |
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| ↑ | Room #50 | | North Entry | Archway → Leads to room #24 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #49 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #34 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #69 | | Empty | |
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| ↑ | Room #51 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #25 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #57, inhabited by Xvart Warlock of Raxivort and 2 x Giant Rat | | East Entry | Archway → Leads to room #52, inhabited by Orc and 1 x Half-ogre | | Empty | |
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| ↑ | Room #52 | | North Entry | Unlocked Stone Door (60 hp) | | West Entry | Archway → Leads to room #51 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #53, inhabited by Xvart and 8 x Rat | | Room Features | A crater has been blasted into the floor in the west side of the room, and a pile of candles lies in the north-east corner of the room | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 2200 cp, 1000 sp, 60 gp, a bone puzzle box engraved with a labyrinth (25 gp), a fine steel bell engraved with elven script (25 gp), a jasper cup engraved with draconic runes (25 gp), a silver salt cellar engraved with draconic runes (25 gp), a steel rod etched with draconic scales (25 gp), a stoneware cup painted with floral imagery (25 gp), +1 Wand of the War Mage (uncommon, dmg 212), Boots of Elvenkind (uncommon, dmg 155), Boots of Striding and Springing (uncommon, dmg 156), Pearl of Power (uncommon, dmg 184) | | Trap | Rune of Confusion: DC 10 to find, DC 15 to disable;
affects all targets within 10 ft., DC 10 save or become confused (phb 224) for 1d4 rounds |
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| ↑ | Room #53 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #35 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #36 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #52, inhabited by Orc and 1 x Half-ogre | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #58, inhabited by Young Kruthik and 1 x Adult Kruthik | | Room Features | A stone ramp ascends towards the west wall, and someone has scrawled "Riffin died here, no honor among thieves" on the north wall | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 8 x Rat (cr 0, mm 335); medium, 105 xp
Treasure: 13 gp; 17 cp; 10 sp; 12 cp; 17 sp; 20 cp; 14 sp; 17 cp; 5 ep |
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| ↑ | Room #54 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #27, inhabited by Drow and 1 x Giant Spider | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #43, inhabited by Svirfneblin | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #60 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #38, inhabited by Kobold Dragonshield and 2 x Kobold | | South Entry | Archway → Leads to room #71 | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 1300 cp, 1000 sp, 70 gp, a bone puzzle box set with a single spinel (25 gp), a bone rod inlaid with electrum (25 gp), a brocade merchant's cap adorned with a feather (25 gp), a steel ring engraved with draconic runes (25 gp), a wooden puzzle box inlaid with electrum (25 gp), an agate cup engraved with a labyrinth (25 gp) | | Trap | Ice Dart Trap: DC 10 to find, DC 15 to disable;
+6 to hit against one target, 2d10 cold damage |
|
| ↑ | Room #55 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #31, inhabited by Duergar Mind Master | | West Entry | Archway → Leads to room #48, inhabited by 4 x Kobold Inventor | | East Entry | Archway → Leads to room #56 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #74, inhabited by Orog | | Monster | Orog (cr 2, mm 247); deadly, 450 xp
Treasure: 1900 cp, 600 sp, 60 gp, azurite (10 gp), banded agate (10 gp), eye agate (10 gp), hematite (10 gp), malachite (10 gp), 2 x moss agate (10 gp), 2 x Potion of Water Breathing (uncommon, dmg 188) | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2000 cp, 800 sp, 70 gp, a rosewood chalice engraved with arcane runes (25 gp), a steel bowl etched with draconic scales (25 gp), a wooden chalice inlaid with ornate electrum scrollwork (25 gp), an earthenware tureen embossed with elven script (25 gp), Spell Scroll (Ray of Frost) (common, dmg 200) |
|
| ↑ | Room #56 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #31, inhabited by Duergar Mind Master | | North Entry #2 | Archway → Leads to room #32 | | West Entry | Archway → Leads to room #55, inhabited by Orog | | East Entry | Archway → Leads to room #67, inhabited by Goblin and 1 x Wolf | | Empty | |
|
| ↑ | Room #57 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #51 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #82 | | Room Features | A narrow ledge runs along the south and west walls, and someone has scrawled "Death comes on silent wings" on the west wall | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 2 x Giant Rat (cr 1/8, mm 327); deadly, 250 xp
Treasure: 13 cp; 16 sp; 22 cp |
|
| ↑ | Room #58 | | North Entry | Archway → Leads to room #37, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #53, inhabited by Xvart and 8 x Rat | | South Entry | Archway → Leads to room #85, inhabited by Duergar | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 15 cp; 11 gp |
|
| ↑ | Room #59 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #60 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #85, inhabited by Duergar | | Trap | Caltrops:
affects all targets within a 10 ft. square area, DC 15 save or stop moving and take 1 piercing damage, creatures moving at half-speed do not need to make the save |
|
| ↑ | Room #60 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #59 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #54, inhabited by Duergar Mind Master | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #71 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #86 | | Room Features | Someone has scrawled "In the Forest of Death, when the Wound is healed, the Tree of Thunder shall be found" on the south wall, and a corroded iron key hangs from a hook on the walls | | Trap | Earthmaw Trap: DC 15 to find, DC 15 to disable;
+7 to hit against one target, 2d10 piercing damage |
|
| ↑ | Room #61 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #71 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #44 | | Room Features | Burning torches in iron sconces line the east wall, and someone has scrawled "If being drunk all the time were easy, everyone would do it" in dwarvish runes on the east wall |
|
| ↑ | Room #62 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #39, inhabited by 4 x Derro | | Room Features | Numerous pillars line the east and west walls, and someone has scrawled "five, one, eight, seven, seven, five" in draconic script on the north wall | | Monster | 3 x Xvart (cr 1/8, motm 267, vgm 200); easy, 75 xp
Treasure: 10 ep; 10 gp; 7 gp |
|
| ↑ | Room #63 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #39, inhabited by 4 x Derro | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #87, inhabited by 2 x Myconid Adult | | Room Features | Several square holes are cut into the north and south walls, and skeletons hang from chains and manacles against the north and east walls |
|
| ↑ | Room #64 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #40 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #65 | | South Entry | Archway → Leads to room #79 | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 2300 cp, 1000 sp, 30 gp, bloodstone (50 gp), chrysoprase (50 gp), onyx (50 gp), star rose quartz (50 gp) |
|
| ↑ | Room #65 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #41 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #64, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Archway | | Empty | |
|
| ↑ | Room #66 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #46 | | West Entry | Archway → Leads to room #45, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #73 | | Empty | |
|
| ↑ | Room #67 | | West Entry | Archway → Leads to room #56 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #68, inhabited by Gelatinous Cube | | Room Features | The floor is covered in perfect hexagonal tiles, and a simple fireplace sits against the west wall | | Monster | Goblin (cr 1/4, mm 166) and 1 x Wolf (cr 1/4, mm 341); easy, 100 xp
Treasure: 17 ep; 9 ep |
|
| ↑ | Room #68 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #49 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #67, inhabited by Goblin and 1 x Wolf | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 1400 cp, 1200 sp, 100 gp, 5 x diamond (50 gp), bloodstone (50 gp), citrine (50 gp), jasper (50 gp), sardonyx (50 gp), 2 x star rose quartz (50 gp) |
|
| ↑ | Room #69 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #50 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A stone dais and throne sits in the north-east corner of the room, and wisps of blue flame fill the east side of the room |
|
| ↑ | Room #70 | | East Entry | Archway → Leads to room #76, inhabited by Orc and 1 x Half-ogre | | Room Features | A tapestry of geometric patterns hangs from the west wall, and lit candles are scattered across the floor |
|
| ↑ | Room #71 | | North Entry | Archway → Leads to room #54, inhabited by Duergar Mind Master | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #60 | | East Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #61 | | East Entry #2 | Archway → Leads to room #77, inhabited by 2 x Chitine | | Room Features | A large kiln and coal bin sit in the center of the room, and a pile of spoiled meat lies in the south side of the room |
|
| ↑ | Room #72 | | North Entry | Archway → Leads to room #45, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Several iron cages are scattered throughout the room, and a ruined gauntlet lies in the north side of the room |
|
| ↑ | Room #73 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #47, inhabited by Orc and 1 x Half-ogre | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #66 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #74, inhabited by Orog | | South Entry | Archway → Leads to room #96, inhabited by Duergar | | Empty | |
|
| ↑ | Room #74 | | North Entry #1 | Archway → Leads to room #48, inhabited by 4 x Kobold Inventor | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #55, inhabited by Orog | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #73 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #75 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #89, inhabited by Gelatinous Cube | | South Entry #2 | Locked Stone Door (DC 20 to open) | | Monster | Orog (cr 2, mm 247); deadly, 450 xp
Treasure: 23 cp |
|
| ↑ | Room #75 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #74, inhabited by Orog | | Empty | |
|
| ↑ | Room #76 | | West Entry | Archway → Leads to room #70 | | East Entry | Archway → Leads to room #84, inhabited by Firenewt Warrior | | South Entry | Archway → Leads to room #100 | | Room Features | A stone stair ascends towards the west wall, and someone has scrawled "Adard fell here, his spirit broken" on the east wall | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 1800 cp, 1100 sp, 120 gp, 4 x diamond (50 gp), carnelian (50 gp), citrine (50 gp), moonstone (50 gp) |
|
| ↑ | Room #77 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | West Entry | Archway → Leads to room #71 | | East Entry | Archway → Leads to room #78 | | South Entry | Archway → Leads to room #94 | | Room Features | The sound of chimes fills the room, and a shattered hammer lies in the south side of the room | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); hard, 200 xp
Treasure: 1900 cp, 400 sp, 90 gp, a bone rod inlaid with silver (25 gp), a cloth gown threaded with copper (25 gp), a jasper salt cellar engraved with a labyrinth (25 gp), a pair of brocade gloves trimmed with fox fur (25 gp), an earthenware bowl painted with noble imagery (25 gp), Potion of Greater Healing (uncommon, dmg 187), Wand of Magic Detection (uncommon, dmg 211) |
|
| ↑ | Room #78 | | West Entry #1 | Archway → Leads to room #77, inhabited by 2 x Chitine | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
|
| ↑ | Room #79 | | North Entry | Archway → Leads to room #64, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #80, inhabited by Kobold Inventor and 1 x Kobold | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #105 | | Empty | |
|
| ↑ | Room #80 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #79 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Archway | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 1 x Kobold (cr 1/8, mm 195); easy, 75 xp
Treasure: 9 gp; 14 cp |
|
| ↑ | Room #81 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #91 | | Room Features | A magical mural on the south wall can be used to scry upon any known individual within the dungeon, and several square holes are cut into the south wall | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 20 cp; 10 ep |
|
| ↑ | Room #82 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #57, inhabited by Xvart Warlock of Raxivort and 2 x Giant Rat | | South Entry | Unlocked Iron Door (60 hp) | | Room Features | Part of the ceiling has collapsed into the room, and an overwhelming stench fills the north-west corner of the room |
|
| ↑ | Room #83 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #100 | | Room Features | A rope ascends to a wooden platform in the north side of the room, and an iron chandelier hangs from the ceiling in the north-east corner of the room | | Monster | Bugbear (cr 1, mm 33) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 1900 cp, 1500 sp, 60 gp, 2 x diamond (50 gp), 2 x bloodstone (50 gp), chalcedony (50 gp), chrysoprase (50 gp), Keoghtom's Ointment (uncommon, dmg 179), Potion of Water Breathing (uncommon, dmg 188), Robe of Useful Items (10 other patches) (uncommon, dmg 195), Saddle of the Cavalier (uncommon, dmg 199) |
|
| ↑ | Room #84 | | West Entry | Archway → Leads to room #76, inhabited by Orc and 1 x Half-ogre | | South Entry | Archway → Leads to room #101 | | Monster | Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 100 xp
Treasure: 13 gp |
|
| ↑ | Room #85 | | North Entry #1 | Archway → Leads to room #58, inhabited by Young Kruthik and 1 x Adult Kruthik | | North Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #59 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #109 | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 17 cp |
|
| ↑ | Room #86 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #60 | | East Entry | Locked Stone Door (DC 25 to open) → Leads to room #92 | | South Entry | Archway → Leads to room #110, inhabited by Svirfneblin | | Room Features | The floor is covered with scorch marks, and a broken door lies in the center of the room |
|
| ↑ | Room #87 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #63 | | South Entry | Locked Stone Door (DC 10 to open) | | Monster | 2 x Myconid Adult (cr 1/2, mm 232); hard, 200 xp
Treasure: 7 gp; 24 cp |
|
| ↑ | Room #88 | | North Entry | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #112, inhabited by 3 x Derro | | South Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #113, inhabited by Orog | | Room Features | A stone ramp ascends towards the south wall, and skeletons hang from chains and manacles against the north and west walls |
|
| ↑ | Room #89 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #74, inhabited by Orog | | West Entry | Archway | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #97, inhabited by Chitine | | South Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #115, inhabited by Adult Kruthik | | Room Features | An iron chandelier hangs from the ceiling in the south-east corner of the room, and the ceiling is covered with cobwebs | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 12 sp |
|
| ↑ | Room #90 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #2 | Archway → Leads to room #98 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
|
| ↑ | Room #91 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #81, inhabited by Young Kruthik and 1 x Adult Kruthik | | West Entry #2 | Archway → Leads to room #98 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) | | Empty | |
|
| ↑ | Room #92 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #86 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #93 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #120 | | Room Features | A set of demonic war masks hangs on the west wall, and a clanking sound fills the room |
|
| ↑ | Room #93 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #92 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #111 | | Room Features | Someone has scrawled "Upon the solstice in the Year of Iron, in the Labyrinth of Brass, the Last Castle shall be lost" on the north wall, and the floor is covered with bones |
|
| ↑ | Room #94 | | North Entry | Archway → Leads to room #77, inhabited by 2 x Chitine | | East Entry | Locked Stone Door (DC 20 to open) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #111 | | Room Features | An altar of evil sits in the north-west corner of the room, and chanting fills the room |
|
| ↑ | Room #95 | | West Entry | Locked Stone Door (DC 10 to open) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #123 | | Room Features | A stone sarcophagus sits in the north-east corner of the room, and a foul odor fills the east side of the room | | Trap | Idol of Chaos: DC 15 to find, DC 15 to disable;
affects lawful creatures which touch the idol, DC 18 save or take 4d10 damage
and become confused (phb 224) for 1d4 rounds |
|
| ↑ | Room #96 | | North Entry | Archway → Leads to room #73 | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #113, inhabited by Orog | | Room Features | Someone has scrawled "The blue dragon is not a dragon" on the south wall, and the walls are covered with veins of black crystal | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 9 gp |
|
| ↑ | Room #97 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #89, inhabited by Gelatinous Cube | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #106 | | Room Features | Someone has scrawled "Don't lose your head" in blood on the north wall, and jagged steel blades project from cracks in the south and west walls | | Monster | Chitine (cr 1/2, motm 75, vgm 131); easy, 100 xp
Treasure: 13 ep |
|
| ↑ | Room #98 | | West Entry | Archway → Leads to room #90 | | East Entry | Archway → Leads to room #91 | | South Entry | Locked Iron Door (DC 25 to open) | | Room Features | Someone has scrawled "Finy's Guild killed fourteen orcs here" on the south wall, and a rusted chain shirt lies in the west side of the room |
|
| ↑ | Room #99 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #107 | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | A group of demonic faces have been carved into the north wall, and a rusted chain shirt lies in the south-west corner of the room |
|
| ↑ | Room #100 | | North Entry | Archway → Leads to room #76, inhabited by Orc and 1 x Half-ogre | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #83, inhabited by Bugbear and 1 x Goblin | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #118 | | Trap | Poison Gas Trap: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 12 save or take 2d10 poison damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2100 cp, 1400 sp, 110 gp, a malachite cup inlaid with a filigree of gold (25 gp), a malachite cup set with blue spinel (25 gp), an obsidian scepter engraved with draconic runes (25 gp), Potion of Water Breathing (uncommon, dmg 188) |
|
| ↑ | Room #101 | | North Entry | Archway → Leads to room #84, inhabited by Firenewt Warrior | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #102 | | Empty | |
|
| ↑ | Room #102 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #101 | | Room Features | A narrow shaft falls into the room from above, and an unidentifiable odor fills the south side of the room |
|
| ↑ | Room #103 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #104, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | Room Features | A set of demonic war masks hangs on the west wall, and a toppled statue lies in the west side of the room |
|
| ↑ | Room #104 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #103 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #1 | Archway → Leads to room #121 | | South Entry #2 | Archway → Leads to room #122, inhabited by Kobold Dragonshield and 1 x Kobold | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 12 cp; 8 gp |
|
| ↑ | Room #105 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #79 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry #2 | Locked Stone Door (DC 15 to open) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #123 | | Empty | |
|
| ↑ | Room #106 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #97, inhabited by Chitine | | South Entry | Locked Iron Door (DC 10 to open) (slides down) → Leads to room #124 | | Room Features | A stone dais sits in the south side of the room, and a briny odor fills the room |
|
| ↑ | Room #107 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #99 | | East Entry | Archway → Leads to room #108 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #135 | | Empty | |
|
| ↑ | Room #108 | | West Entry | Archway → Leads to room #107 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #118 | | Empty | |
|
| ↑ | Room #109 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #85, inhabited by Duergar | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #110, inhabited by Svirfneblin | | South Entry | Archway | | Trap | Arrow Trap: DC 15 to find, DC 15 to disable;
+5 to hit against one target, 1d10 piercing damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
1800 cp, 1000 sp, 100 gp, 2 x diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), sardonyx (50 gp), 2 x star rose quartz (50 gp), +2 Ammunition (20 sling bullets) (rare, dmg 150), Potion of Diminution (rare, dmg 187), Potion of Gaseous Form (rare, dmg 187) |
|
| ↑ | Room #110 | | North Entry | Archway → Leads to room #86 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #109 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #138 | | Room Features | A tile labyrinth covers the floor, and an altar of evil sits in the west side of the room | | Monster | Svirfneblin (cr 1/2, mm 164); easy, 100 xp
Treasure: 16 sp |
|
| ↑ | Room #111 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #94 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #93 | | Empty | |
|
| ↑ | Room #112 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #88 | | East Entry | Archway → Leads to room #113, inhabited by Orog | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #131 | | Monster | 3 x Derro (cr 1/4, motm 91, mtf 158); hard, 150 xp
Treasure: 21 cp; 10 cp; 20 cp |
|
| ↑ | Room #113 | | North Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #88 | | North Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #96, inhabited by Duergar | | West Entry | Archway → Leads to room #112, inhabited by 3 x Derro | | South Entry | Locked Stone Door (DC 15 to open) | | Room Features | Several square holes are cut into the ceiling and floor, and a tile labyrinth covers the floor | | Monster | Orog (cr 2, mm 247); deadly, 450 xp
Treasure: 19 cp |
|
| ↑ | Room #114 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | The room has a high domed ceiling, and a tapestry of geometric patterns hangs from the west wall | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 1400 cp, 900 sp, 40 gp, banded agate (10 gp), blue quartz (10 gp), 2 x obsidian (10 gp), rhodochrosite (10 gp) |
|
| ↑ | Room #115 | | North Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #89, inhabited by Gelatinous Cube | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #133 | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 450 xp
Treasure: 17 sp |
|
| ↑ | Room #116 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | Several headless statues are scattered throughout the room, and a pile of broken glass lies in the south-west corner of the room | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 7 x Rat (cr 0, mm 335); medium, 95 xp
Treasure: 23 cp; 10 sp; 13 cp; 12 ep; 19 cp; 12 cp; 19 cp; 8 ep |
|
| ↑ | Room #117 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #134, inhabited by Young Kruthik and 1 x Adult Kruthik | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp) Symbol of Petrification: DC 20 to find, DC 15 to disable;
affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds, while paralyzed save again each round or become petrified
2300 cp, 1200 sp, 120 gp, 5 x diamond (50 gp), chalcedony (50 gp), chrysoprase (50 gp), moonstone (50 gp), Spell Scroll (Hallow) (rare, dmg 200), Elixir of Health (rare, dmg 168), Potion of Superior Healing (rare, dmg 187) |
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| ↑ | Room #118 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #100 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #108 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #119 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #143, inhabited by 4 x Goblin | | Room Features | The ceiling is covered with cobwebs, and several rotten apples are scattered throughout the room |
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| ↑ | Room #119 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #118 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #127 | | Room Features | A faded and torn tapestry hangs from the east wall, and the scent of urine fills the north side of the room |
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| ↑ | Room #120 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #92 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #128, inhabited by Kobold Inventor and 5 x Kobold | | South Entry | Archway → Leads to room #138 | | Room Features | Someone has scrawled an arcane symbol on the west wall, and several adventurer corpses are scattered throughout the room |
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| ↑ | Room #121 | | North Entry | Archway → Leads to room #104, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #122, inhabited by Kobold Dragonshield and 1 x Kobold | | Room Features | Someone has scrawled "Run away!" on the east wall, and a charred club lies in the south side of the room |
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| ↑ | Room #122 | | North Entry #1 | Archway → Leads to room #104, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | North Entry #2 | Locked Stone Door (DC 25 to open) | | West Entry | Locked Iron Door (DC 15 to open) → Leads to room #121 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #146, inhabited by Firenewt Warrior | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 22 cp; 8 gp |
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| ↑ | Room #123 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #95 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #105 | | Empty | |
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| ↑ | Room #124 | | North Entry | Locked Iron Door (DC 10 to open) (slides down) → Leads to room #106 | | West Entry | Archway | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #125 | | Empty | |
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| ↑ | Room #125 | | North Entry | Unlocked Stone Door (60 hp) | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #124 | | East Entry | Unlocked Stone Door (60 hp) | | Room Features | Spirals of red stones cover the floor, and the walls are covered with veins of metal |
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| ↑ | Room #126 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Unlocked Stone Door (60 hp) (slides down) → Leads to room #135 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #142, inhabited by Derro and 1 x Oblex Spawn | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); hard, 200 xp
Treasure: 16 sp; 8 ep | | Trap | Earthmaw Trap: DC 15 to find, DC 10 to disable;
+8 to hit against one target, 2d10 piercing damage | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp) Rune of Hypnosis: DC 15 to find, DC 15 to disable;
affects all targets within 10 ft., DC 11 save or become incapacitated for 1d4 rounds
1400 cp, 800 sp, 80 gp, 2 x diamond (50 gp), carnelian (50 gp), 2 x citrine (50 gp), Eyes of the Eagle (uncommon, dmg 168), Gem of Brightness (uncommon, dmg 171), Gloves of Missile Snaring (uncommon, dmg 172), +1 Weapon (longbow) (uncommon, dmg 213) |
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| ↑ | Room #127 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #119 | | East Entry | Locked Iron Door (DC 20 to open) | | Empty | |
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| ↑ | Room #128 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #120 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #129 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #151 | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 5 x Kobold (cr 1/8, mm 195); hard, 175 xp
Treasure: 12 cp; 12 ep; 19 cp; 6 sp; 17 sp; 13 gp |
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| ↑ | Room #129 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #128, inhabited by Kobold Inventor and 5 x Kobold | | South Entry | Archway → Leads to room #144, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Empty | |
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| ↑ | Room #130 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #139 | | South Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #152, inhabited by Gelatinous Cube | | Room Features | A tile mosaic of legendary monsters covers the floor, and the floor is covered with fungus | | Monster | 2 x Myconid Adult (cr 1/2, mm 232); hard, 200 xp
Treasure: 17 sp; 15 gp |
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| ↑ | Room #131 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #112, inhabited by 3 x Derro | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #1 | Archway → Leads to room #153 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #154, inhabited by Myconid Adult and 1 x Quaggoth Spore Servant | | Room Features | The south and west walls have been engraved with geometric patterns, and burning torches in iron sconces line the north and east walls |
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| ↑ | Room #132 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Unlocked Iron Door (60 hp) | | Empty | |
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| ↑ | Room #133 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #115, inhabited by Adult Kruthik | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #155 | | Room Features | Someone has scrawled "Trespassers will be flayed alive" in goblin runes on the west wall, and a buzzing noise can be heard in the north-east corner of the room |
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| ↑ | Room #134 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #117 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #141, inhabited by Duergar Mind Master | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #142, inhabited by Derro and 1 x Oblex Spawn | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #158 | | South Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #159 | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 2600 cp, 1200 sp, 50 gp, a brass rapier engraved with thorned vines (25 gp), a copper ewer inlaid with silver (25 gp), a linen tabard trimmed with rabbit fur (25 gp), a set of crystal dice (25 gp), an agateware tile painted with woodland imagery (25 gp) |
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| ↑ | Room #135 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #107 | | West Entry | Unlocked Stone Door (60 hp) (slides down) → Leads to room #126, inhabited by 2 x Chitine | | South Entry #1 | Locked Iron Door (DC 25 to open) → Leads to room #148 | | South Entry #2 | Unlocked Stone Door (60 hp) | | Room Features | A narrow ledge runs along the walls, and a tapestry of vile acts hangs from the east wall |
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| ↑ | Room #136 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #149 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #162, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | Someone has scrawled "Run away!" in blood on the north wall, and the walls are covered with bloodstains | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 13 sp; 15 ep |
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| ↑ | Room #137 | | East Entry #1 | Archway → Leads to room #138 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #150, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A stack of rotting wooden crates stands against the south wall, and someone has scrawled "Run away!" in blood on the north wall |
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| ↑ | Room #138 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #110, inhabited by Svirfneblin | | North Entry #2 | Archway → Leads to room #120 | | West Entry | Archway → Leads to room #137 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #151 | | Room Features | A magical mosaic on the west wall depicts the betrayal of whomever views it, and a pile of iron blobs lies in the east side of the room |
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| ↑ | Room #139 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #130, inhabited by 2 x Myconid Adult | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A balcony hangs from the south wall, and a stone sarcophagus sits in the north-east corner of the room |
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| ↑ | Room #140 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #164 | | Room Features | Several square holes are cut into the ceiling and floor, and a tile labyrinth covers the floor | | Trap | Chain Flail: DC 10 to find, DC 15 to disable;
initiative +4, 1 attack per round, +8 to hit against all targets within 5 ft., 2d10 bludgeoning damage |
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| ↑ | Room #141 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #134, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #157 | | Room Features | Burning torches in iron sconces line the east and west walls, and ghostly wailing can be heard in the north-west corner of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2700 cp, 1300 sp, 80 gp, blue quartz (10 gp), eye agate (10 gp), hematite (10 gp), malachite (10 gp), moss agate (10 gp), obsidian (10 gp), tiger eye (10 gp), Potion of Clairvoyance (rare, dmg 187), Potion of Invulnerability (rare, dmg 188) |
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| ↑ | Room #142 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #126, inhabited by 2 x Chitine | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #134, inhabited by Young Kruthik and 1 x Adult Kruthik | | West Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #159 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #148 | | Monster | Derro (cr 1/4, motm 91, mtf 158) and 1 x Oblex Spawn (cr 1/4, motm 197, mtf 217); easy, 100 xp
Treasure: 8 gp; 10 gp |
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| ↑ | Room #143 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #118 | | South Entry | Archway → Leads to room #161, inhabited by Chitine | | Room Features | Part of the ceiling has collapsed into the room, and an iron sarcophagus sits in the south side of the room | | Monster | 4 x Goblin (cr 1/4, mm 166); deadly, 200 xp
Treasure: 1800 cp, 1200 sp, 60 gp, a cloth robe threaded with copper (25 gp), a cloth robe threaded with dyed silk (25 gp), a copper chime engraved with draconic scales (25 gp), a copper chime set with a single yellow sapphire (25 gp), an earthenware ewer embossed with draconic runes (25 gp), Spell Scroll (Ray of Frost) (common, dmg 200), Spell Scroll (Color Spray) (common, dmg 200), Spell Scroll (Command) (common, dmg 200), Spell Scroll (Disguise Self) (common, dmg 200), Potion of Healing (common, dmg 187) |
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| ↑ | Room #144 | | North Entry | Archway → Leads to room #129 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #145 | | Room Features | Part of the south wall has collapsed into the room, and various torture devices are scattered throughout the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 2600 cp, 1500 sp, 120 gp, a bone chalice inlaid with ornate electrum scrollwork (25 gp), a bone rod engraved with draconic scales (25 gp), a linen sash trimmed with rabbit fur (25 gp) |
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| ↑ | Room #145 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #144, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #168 | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #169 | | Empty | |
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| ↑ | Room #146 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #122, inhabited by Kobold Dragonshield and 1 x Kobold | | South Entry | Archway → Leads to room #169 | | Monster | Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 100 xp
Treasure: 9 sp | | Trap | Rune of Paralyzation: DC 20 to find, DC 10 to disable;
affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds |
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| ↑ | Room #147 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #156 | | East Entry | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) → Leads to room #157 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #165, inhabited by Young Kruthik and 1 x Adult Kruthik | | Room Features | A faded and torn tapestry hangs from the south wall, and a splashing noise fills the room | | Monster | Chitine (cr 1/2, motm 75, vgm 131); easy, 100 xp
Treasure: 19 sp |
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| ↑ | Room #148 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #135 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #142, inhabited by Derro and 1 x Oblex Spawn | | West Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #166 | | Empty | |
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| ↑ | Room #149 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #136, inhabited by Orc and 1 x Half-ogre | | West Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #163, inhabited by Duergar Mind Master | | South Entry | Archway → Leads to room #174, inhabited by 2 x Derro | | Empty | |
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| ↑ | Room #150 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #137 | | East Entry | Archway → Leads to room #151 | | Room Features | The south and west walls have been engraved with alien symbols, and someone has scrawled "gray, silver, jade, ruby" on the east wall | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 1700 cp, 1200 sp, 40 gp, a bone rod inlaid with a meandros of silver (25 gp), a brass circlet inlaid with a meandros of electrum (25 gp), a jasper salt cellar set with amethyst and chrysoberyl (25 gp), a pewter plate inlaid with ornate copper scrollwork (25 gp), a rosewood puzzle box set with a single amethyst (25 gp), a wooden coffer engraved with arcane runes (25 gp), an earthenware chalice painted with mythical creatures (25 gp), Oil of Etherealness (rare, dmg 183), Potion of Clairvoyance (rare, dmg 187), Potion of Gaseous Form (rare, dmg 187) |
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| ↑ | Room #151 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #138 | | North Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #128, inhabited by Kobold Inventor and 5 x Kobold | | West Entry | Archway → Leads to room #150, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #167 | | Room Features | Someone has scrawled "Look to the ceiling" on the north wall, and a ruined chain shirt lies in the east side of the room |
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| ↑ | Room #152 | | North Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #130, inhabited by 2 x Myconid Adult | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #153 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #179 | | Room Features | A narrow shaft descends from the room into a plundered tomb below, and unintelligible whispering can be heard in the south-east corner of the room | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 19 cp |
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| ↑ | Room #153 | | North Entry | Archway → Leads to room #131 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #152, inhabited by Gelatinous Cube | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #170 | | South Entry | Archway → Leads to room #179 | | Empty | |
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| ↑ | Room #154 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #131 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #170 | | Room Features | A magical statue in the north-west corner of the room answers simple questions about the dungeon (points directions), and several pieces of rotten fruit are scattered throughout the room | | Monster | Myconid Adult (cr 1/2, mm 232) and 1 x Quaggoth Spore Servant (cr 1, mm 230); deadly, 300 xp
Treasure: 1500 cp, 900 sp, 70 gp, 2 x diamond (50 gp), 2 x carnelian (50 gp), 3 x chalcedony (50 gp), zircon (50 gp), Spell Scroll (Cordon of Arrows) (uncommon, dmg 200), Potion of Healing (common, dmg 187) |
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| ↑ | Room #155 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #133 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #156 | | South Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #171, inhabited by Myconid Adult | | Room Features | A ruined siege weapon sits in the east side of the room, and several rotten apples are scattered throughout the room |
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| ↑ | Room #156 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #155 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #147, inhabited by Chitine | | East Entry #2 | Archway → Leads to room #165, inhabited by Young Kruthik and 1 x Adult Kruthik | | Empty | |
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| ↑ | Room #157 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #141, inhabited by Duergar Mind Master | | West Entry | Locked Stone Door (DC 15 to open) (magically reinforced, disadvantage to break) → Leads to room #147, inhabited by Chitine | | Empty | |
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| ↑ | Room #158 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #134, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #182, inhabited by Mimic | | Room Features | A ladder ascends to a balcony hanging from the east wall, and the scent of smoke fills the center of the room |
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| ↑ | Room #159 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #134, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #142, inhabited by Derro and 1 x Oblex Spawn | | East Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #166 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #183 | | Room Features | A narrow shaft descends from the room into a plundered tomb below, and numerous humanoid skulls are scattered throughout the room | | Trap | Earthmaw Trap: DC 20 to find, DC 10 to disable;
+6 to hit against one target, 2d10 piercing damage |
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| ↑ | Room #160 | | North Entry | Archway | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #185 | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 10 gp; 21 sp |
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| ↑ | Room #161 | | North Entry | Archway → Leads to room #143, inhabited by 4 x Goblin | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #162, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #173 | | Room Features | The floor is covered with teeth, and several pieces of rotting wood are scattered throughout the room | | Monster | Chitine (cr 1/2, motm 75, vgm 131); easy, 100 xp
Treasure: 19 cp |
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| ↑ | Room #162 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #136, inhabited by Orc and 1 x Half-ogre | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #161, inhabited by Chitine | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #173 | | Room Features | A well lies in the north side of the room, and a large kiln and coal bin sit in the south side of the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 1800 cp, 1000 sp, 90 gp, a brass mask engraved with arcane runes (25 gp), a pair of brocade gloves trimmed with fox fur (25 gp), a pewter torc set with lapis lazuli (25 gp), a pewter warhammer inlaid with silver (25 gp), a rosewood cup engraved with elven script (25 gp), a stoneware bowl painted with floral imagery (25 gp), Broom of Flying (uncommon, dmg 156) |
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| ↑ | Room #163 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #149 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | Various torture devices are scattered throughout the room, and someone has scrawled "Iptiyannit fell here, not quick enough" on the south wall | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 14 gp |
|
| ↑ | Room #164 | | North Entry #1 | Locked Iron Door (DC 20 to open) | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #140 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #180 | | Room Features | A large table and tin urn sit in the west side of the room, and a pair of dice lies in the south-west corner of the room |
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| ↑ | Room #165 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #147, inhabited by Chitine | | West Entry | Archway → Leads to room #156 | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 13 sp; 11 ep |
|
| ↑ | Room #166 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #159 | | East Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #148 | | East Entry #2 | Archway → Leads to room #184 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #189 | | Room Features | Someone has scrawled "The Blade of Virtue is reforged" on the east wall, and a sundered amulet lies in the south-west corner of the room |
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| ↑ | Room #167 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #151 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #168 | | Room Features | Several headless statues are scattered throughout the room, and flickering wisps of flame fill the north-west corner of the room |
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| ↑ | Room #168 | | North Entry | Locked Stone Door (DC 25 to open) → Leads to room #145 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #167 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #192 | | Room Features | Someone has scrawled "The Bridge of Crowns shall be lost when east becomes west and the Oath of Beauty is broken" on the west wall, and the ceiling is covered with cobwebs | | Trap | Idol of Law: DC 15 to find, DC 15 to disable;
affects chaotic creatures which touch the idol, DC 12 save or take 2d10 damage
and be stunned for 1 round | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1300 cp, 500 sp, 40 gp, azurite (10 gp), 2 x banded agate (10 gp), blue quartz (10 gp), lapis lazuli (10 gp), tiger eye (10 gp), turquoise (10 gp) |
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| ↑ | Room #169 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #145 | | North Entry #2 | Archway → Leads to room #146, inhabited by Firenewt Warrior | | South Entry | Archway → Leads to room #193 | | Room Features | Part of the ceiling has collapsed into the room, and a fountain of water sits against the east wall |
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| ↑ | Room #170 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #154, inhabited by Myconid Adult and 1 x Quaggoth Spore Servant | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #153 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #195 | | Room Features | A narrow ledge runs along the south and east walls, and someone has scrawled "ten, four, ten" on the west wall |
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| ↑ | Room #171 | | North Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #155 | | East Entry #1 | Archway | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #181, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #197 | | Room Features | A tile mosaic of a god of good covers the floor, and someone has scrawled "Kill them with acid" on the north wall | | Monster | Myconid Adult (cr 1/2, mm 232); easy, 100 xp
Treasure: 23 cp |
|
| ↑ | Room #172 | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #188, inhabited by Female Steeder and 1 x Male Steeder | | Room Features | A rope ascends to a wooden platform in the west side of the room, and someone has scrawled "Ukhund fell here, didn't see it coming" on the west wall | | Monster | 4 x Drow (cr 1/4, mm 128); deadly, 200 xp
Treasure: 2300 cp, 800 sp, 40 gp, a fine leather coinpurse trimmed with squirrel fur (25 gp), a leather scabbard tooled with draconic scales (25 gp), a malachite rod engraved with dwarven axeheads (25 gp), an earthenware tureen embossed with draconic runes (25 gp), Elven Chain (rare, dmg 168) |
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| ↑ | Room #173 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #161, inhabited by Chitine | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #185 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #162, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #186, inhabited by Myconid Adult | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #201, inhabited by Meazel | | Empty | |
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| ↑ | Room #174 | | North Entry | Archway → Leads to room #149 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #175 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #190 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #191 | | Room Features | Someone has scrawled "If being drunk all the time were easy, everyone would do it" in dwarvish runes on the west wall, and a pile of empty bottles lies in the north-west corner of the room | | Monster | 2 x Derro (cr 1/4, motm 91, mtf 158); easy, 100 xp
Treasure: 14 sp; 18 sp |
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| ↑ | Room #175 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #174, inhabited by 2 x Derro | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #191 | | East Entry | Archway → Leads to room #176 | | South Entry | Archway → Leads to room #203 | | Empty | |
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| ↑ | Room #176 | | West Entry | Archway → Leads to room #175 | | East Entry | Archway → Leads to room #177 | | South Entry #1 | Locked Iron Door (DC 25 to open) → Leads to room #203 | | South Entry #2 | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #204, inhabited by Duergar | | Empty | |
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| ↑ | Room #177 | | West Entry | Archway → Leads to room #176 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #187 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #204, inhabited by Duergar | | Room Features | A magical altar of a god of dwarves in the north-west corner of the room heals all wounds of any dwarf within 30 feet (but only once), and a warped spear lies in the south-west corner of the room |
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| ↑ | Room #178 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) | | East Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #179 | | East Entry #2 | Archway → Leads to room #194, inhabited by Young Kruthik and 1 x Adult Kruthik | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 1 x Xvart (cr 1/8, motm 267, vgm 200); medium, 225 xp
Treasure: 12 cp; 16 sp |
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| ↑ | Room #179 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #152, inhabited by Gelatinous Cube | | North Entry #2 | Archway → Leads to room #153 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #178, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Archway → Leads to room #194, inhabited by Young Kruthik and 1 x Adult Kruthik | | Room Features | A shallow pit lies in the south-west corner of the room, and several adventurer corpses are scattered throughout the room |
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| ↑ | Room #180 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #164 | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #196 | | South Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #197 | | Empty | |
|
| ↑ | Room #181 | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #171, inhabited by Myconid Adult | | West Entry #2 | Archway → Leads to room #197 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #188, inhabited by Female Steeder and 1 x Male Steeder | | South Entry | Archway → Leads to room #206 | | Room Features | Someone has scrawled "Beneath the altar" in dwarvish runes on the east wall, and a ruined gauntlet lies in the west side of the room | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 19 sp; 1 pp |
|
| ↑ | Room #182 | | North Entry #1 | Unlocked Iron Door (60 hp) (slides to one side) | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #158 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #183 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #198, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 2300 cp, 1400 sp, 110 gp, a fine steel dagger engraved with elven script (25 gp), a leather armor trimmed with rabbit fur (25 gp), a leather saddle tooled with elven script (25 gp), a necklace of rhodochrosite (25 gp), an earthenware tureen painted with woodland imagery (25 gp), Spell Scroll (Shocking Grasp) (common, dmg 200), 3 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #183 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #159 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #182, inhabited by Mimic | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #199, inhabited by Mimic | | Room Features | A tile mosaic of vile acts covers the floor, and a pile of spoiled meat lies in the south side of the room |
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| ↑ | Room #184 | | West Entry | Archway → Leads to room #166 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #185 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #200 | | Empty | |
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| ↑ | Room #185 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #160, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #184 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #200 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #173 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #201, inhabited by Meazel | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #209, inhabited by Drow and 1 x Giant Spider | | Room Features | A tile mosaic of ancient mythology covers the floor, and a charred wooden shield lies in the north side of the room |
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| ↑ | Room #186 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #173 | | East Entry #1 | Locked Stone Door (DC 15 to open) (slides up) | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #190 | | Monster | Myconid Adult (cr 1/2, mm 232); easy, 100 xp
Treasure: 9 gp |
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| ↑ | Room #187 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #177 | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #192 | | Room Features | Part of the west wall has collapsed into the room, and a mural of ghoulish carnage covers the ceiling |
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| ↑ | Room #188 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #172, inhabited by 4 x Drow | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #181, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Archway → Leads to room #198, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); medium, 250 xp
Treasure: 17 cp; 11 sp |
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| ↑ | Room #189 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #166 | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #208, inhabited by Nilbog and 1 x Goblin | | Room Features | Someone has scrawled "Don't lose your head" in orcish runes on the south wall, and several pieces of rotten fruit are scattered throughout the room |
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| ↑ | Room #190 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #174, inhabited by 2 x Derro | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #186, inhabited by Myconid Adult | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #202 | | Empty | |
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| ↑ | Room #191 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #174, inhabited by 2 x Derro | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #175 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #214, inhabited by Kobold Inventor and 5 x Kobold | | Room Features | A wooden platform hangs over a deep pit in the east side of the room, and an iron chandelier hangs from the ceiling in the north-east corner of the room |
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| ↑ | Room #192 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #168 | | West Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #187 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #210, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #211, inhabited by Xvart Warlock of Raxivort and 2 x Xvart | | Room Features | A stair ascends to a wooden platform in the south-west corner of the room, and iron chains hang from the ceiling in the north-west corner of the room | | Trap | Chain Flail: DC 15 to find, DC 15 to disable;
initiative +2, 1 attack per round, +10 to hit against all targets within 5 ft., 4d10 bludgeoning damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
1700 cp, 1700 sp, 120 gp, 6 x diamond (50 gp), chrysoprase (50 gp), jasper (50 gp), moonstone (50 gp), onyx (50 gp) |
|
| ↑ | Room #193 | | North Entry | Archway → Leads to room #169 | | Room Features | The sound of horns can be heard in the north side of the room, and a rusted chain shirt lies in the center of the room |
|
| ↑ | Room #194 | | North Entry | Archway → Leads to room #179 | | West Entry | Archway → Leads to room #178, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #195 | | South Entry | Archway → Leads to room #217 | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 1700 cp, 1200 sp, 80 gp, a bone rod engraved with a labyrinth (25 gp), a bone scepter set with star rose quartz (25 gp), a cloth robe threaded with dyed silk (25 gp), a cloth tabard trimmed with lynx fur (25 gp), a fine leather merchant's cap trimmed with squirrel fur (25 gp), a marble brazier inlaid with ornate copper scrollwork (25 gp), a wooden plate engraved with elven script (25 gp), an earthenware tureen embossed with elven script (25 gp), Instrument of the Bards (Mac-Fuimidh cittern) (uncommon, dmg 176), +1 Weapon (spear) (uncommon, dmg 213) |
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| ↑ | Room #195 | | North Entry #1 | Unlocked Stone Door (60 hp) | | North Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #170 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides down) → Leads to room #194, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #196 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #218, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | The floor is covered in square tiles, alternating white and black, and the north and east walls are covered with sword cuts |
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| ↑ | Room #196 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #180 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #195 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #219, inhabited by Orog | | Trap | Earthmaw Trap: DC 15 to find, DC 20 to disable;
+7 to hit against one target, 2d10 piercing damage | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2000 cp, 1100 sp, 40 gp, 2 x azurite (10 gp), banded agate (10 gp), malachite (10 gp), moss agate (10 gp), rhodochrosite (10 gp), turquoise (10 gp), Spell Scroll (Chromatic Orb) (common, dmg 200) |
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| ↑ | Room #197 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #180 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #171, inhabited by Myconid Adult | | East Entry #1 | Archway → Leads to room #181, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #206 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #220 | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | Empty | |
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| ↑ | Room #198 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #182, inhabited by Mimic | | West Entry | Archway → Leads to room #188, inhabited by Female Steeder and 1 x Male Steeder | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #212 | | Room Features | A set of demonic war masks hangs on the south wall, and someone has scrawled "gray, crimson" on the west wall | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 11 sp; 20 cp |
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| ↑ | Room #199 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #183 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #222 | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 20 cp |
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| ↑ | Room #200 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #184 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185 | | East Entry #2 | Unlocked Iron Door (60 hp) (slides down) → Leads to room #209, inhabited by Drow and 1 x Giant Spider | | Room Features | Someone has scrawled a crude drawing of an orc on the west wall, and groaning fills the room |
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| ↑ | Room #201 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #173 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #185 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #213 | | Room Features | Several headless statues are scattered throughout the room, and groaning fills the room | | Monster | Meazel (cr 1, motm 177, mtf 214); medium, 200 xp
Treasure: 2800 cp, 800 sp, 30 gp, a copper ring brooch set with citrine and star rose quartz (25 gp), a fine leather vest tooled with floral vines (25 gp), a leather vest trimmed with fox fur (25 gp), a linen merchant's cap threaded with electrum (25 gp), a malachite salt cellar set with a single star ruby (25 gp), a steel bowl inlaid with silver (25 gp), a wooden bowl set with pearl (25 gp), an earthenware tureen embossed with draconic runes (25 gp) |
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| ↑ | Room #202 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #190 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #214, inhabited by Kobold Inventor and 5 x Kobold | | South Entry | Locked Iron Door (DC 15 to open) → Leads to room #225, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Empty | |
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| ↑ | Room #203 | | North Entry #1 | Archway → Leads to room #175 | | North Entry #2 | Locked Iron Door (DC 25 to open) → Leads to room #176 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #215, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #226 | | Room Features | Various torture devices are scattered throughout the room, and the scent of smoke fills the north-east corner of the room |
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| ↑ | Room #204 | | North Entry #1 | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #176 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #177 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #210, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | South Entry | Archway → Leads to room #215, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Room Features | A cube of solid stone stands in the north side of the room, and a putrid odor fills the room | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 15 ep |
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| ↑ | Room #205 | | East Entry | Archway → Leads to room #217 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #229, inhabited by Nilbog and 1 x Goblin | | Monster | 5 x Xvart (cr 1/8, motm 267, vgm 200); medium, 125 xp
Treasure: 21 cp; 8 gp; 9 gp; 24 cp; 11 gp |
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| ↑ | Room #206 | | North Entry | Archway → Leads to room #181, inhabited by Young Kruthik and 1 x Adult Kruthik | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #197 | | Room Features | A tapestry of vile acts hangs from the north wall, and someone has scrawled "Blica fell here" in blood on the west wall |
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| ↑ | Room #207 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #212 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #221 | | Room Features | A large kiln and coal bin sit in the north side of the room, and several pieces of rotten bread are scattered throughout the room |
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| ↑ | Room #208 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #189 | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #223 | | Room Features | A ladder ascends to a catwalk hanging between the east and west walls, and a pair of boots lies in the north side of the room | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 14 cp; 24 sp |
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| ↑ | Room #209 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #185 | | West Entry | Unlocked Iron Door (60 hp) (slides down) → Leads to room #200 | | East Entry #1 | Locked Stone Door (DC 10 to open) | | East Entry #2 | Locked Iron Door (DC 25 to open) → Leads to room #213 | | Monster | Drow (cr 1/4, mm 128) and 1 x Giant Spider (cr 1, mm 328); medium, 250 xp
Treasure: 15 gp; 9 gp |
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| ↑ | Room #210 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #204, inhabited by Duergar | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #192 | | East Entry #2 | Archway → Leads to room #216 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #228 | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 2 x Kobold (cr 1/8, mm 195); deadly, 250 xp
Treasure: 2300 cp, 800 sp, 70 gp, a bone puzzle box set with chrysoberyl (25 gp), a brass crown etched with draconic runes (25 gp), a leather belt trimmed with lynx fur (25 gp), a linen mantle trimmed with rabbit fur (25 gp), an obsidian brazier engraved with dwarven axeheads (25 gp), Potion of Healing (common, dmg 187) |
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| ↑ | Room #211 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #192 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #236 | | South Entry #2 | Archway | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 2 x Xvart (cr 1/8, motm 267, vgm 200); deadly, 250 xp
Treasure: 1600 cp, 900 sp, 70 gp, banded agate (10 gp), eye agate (10 gp), 2 x lapis lazuli (10 gp), malachite (10 gp), moss agate (10 gp), 2 x obsidian (10 gp), rhodochrosite (10 gp), 2 x tiger eye (10 gp) |
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| ↑ | Room #212 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #198, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #207 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #222 | | Room Features | A forge and anvil sit in the center of the room, and iron chains hang from the ceiling in the center of the room |
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| ↑ | Room #213 | | North Entry #1 | Unlocked Stone Door (60 hp) | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #201, inhabited by Meazel | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #209, inhabited by Drow and 1 x Giant Spider | | South Entry | Archway → Leads to room #233 | | Room Features | A stair ascends to a catwalk hanging between the north and south walls, and a wooden ladder rests against the south wall |
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| ↑ | Room #214 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #191 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #202 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #225, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #226 | | Room Features | A magical statue in the east side of the room answers questions with insults, and lit candles are scattered across the floor | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 5 x Kobold (cr 1/8, mm 195); hard, 175 xp
Treasure: 22 cp; 16 sp; 16 cp; 19 cp; 12 gp; 16 sp |
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| ↑ | Room #215 | | North Entry | Archway → Leads to room #204, inhabited by Duergar | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #203 | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #227, inhabited by Adult Kruthik | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #245, inhabited by Orc and 1 x Half-ogre | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 19 cp; 26 cp |
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| ↑ | Room #216 | | West Entry | Archway → Leads to room #210, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | South Entry | Archway → Leads to room #235, inhabited by 2 x Derro and 1 x Oblex Spawn | | Room Features | The north and east walls have been engraved with incoherent labyrinths, and several headless statues are scattered throughout the room |
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| ↑ | Room #217 | | North Entry | Archway → Leads to room #194, inhabited by Young Kruthik and 1 x Adult Kruthik | | West Entry | Archway → Leads to room #205, inhabited by 5 x Xvart | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #238, inhabited by 3 x Derro | | Empty | |
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| ↑ | Room #218 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #195 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #238, inhabited by 3 x Derro | | East Entry | Archway → Leads to room #219, inhabited by Orog | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 19 sp; 7 gp |
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| ↑ | Room #219 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #196 | | West Entry | Archway → Leads to room #218, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #248, inhabited by Xvart and 9 x Rat | | Monster | Orog (cr 2, mm 247); deadly, 450 xp
Treasure: 2600 cp, 1200 sp, 110 gp, 4 x diamond (50 gp), chrysoprase (50 gp), citrine (50 gp), moonstone (50 gp), onyx (50 gp), 2 x quartz (50 gp), Quaal's Feather Token (whip) (rare, dmg 188), Bead of Force (rare, dmg 154), 2 x Potion of Diminution (rare, dmg 187) |
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| ↑ | Room #220 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #197 | | South Entry | Archway → Leads to room #249, inhabited by 2 x Goblin | | Room Features | A narrow pit covered by iron bars lies in the south side of the room, and the floor is covered with dust |
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| ↑ | Room #221 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #207 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #231, inhabited by Chitine | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #239 | | Empty | |
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| ↑ | Room #222 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #199, inhabited by Mimic | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #212 | | East Entry | Archway → Leads to room #223 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #241 | | Room Features | The room has a high domed ceiling, and a forge and anvil sit in the north side of the room |
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| ↑ | Room #223 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #208, inhabited by Nilbog and 1 x Goblin | | West Entry | Archway → Leads to room #222 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #242 | | Room Features | Someone has scrawled "The line of Wizardry shall be hidden until the Walls of Ghosts are broken and the forests are made spears" on the west wall, and a mouldy odor fills the north-west corner of the room |
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| ↑ | Room #224 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #242 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #243 | | Empty | |
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| ↑ | Room #225 | | North Entry | Locked Iron Door (DC 15 to open) → Leads to room #202 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #214, inhabited by Kobold Inventor and 5 x Kobold | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #251 | | Room Features | A stream of acid flows along a channel in the floor, and a dagger hilt lies in the east side of the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 2700 cp, 600 sp, 60 gp, a bone medallion engraved with a labyrinth (25 gp), a pewter circlet set with pearl (25 gp), a rosewood rod inlaid with a filigree of silver (25 gp), an agate chalice set with a rosette of zircon (25 gp), Cloak of Protection (uncommon, dmg 159) |
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| ↑ | Room #226 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #203 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #214, inhabited by Kobold Inventor and 5 x Kobold | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #227, inhabited by Adult Kruthik | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #254, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | Empty | |
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| ↑ | Room #227 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #226 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #215, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #254, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | Room Features | A stair ascends to a balcony hanging from the north wall, and someone has scrawled "I've forgotten my name" on the south wall | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 450 xp
Treasure: 21 cp |
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| ↑ | Room #228 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #210, inhabited by Kobold Scale Sorcerer and 2 x Kobold | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #235, inhabited by 2 x Derro and 1 x Oblex Spawn | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #245, inhabited by Orc and 1 x Half-ogre | | Room Features | The floor is covered in perfect hexagonal tiles, and a charred wooden chest lies in the west side of the room |
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| ↑ | Room #229 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #205, inhabited by 5 x Xvart | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #246, inhabited by Gelatinous Cube | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 18 gp; 16 gp | | Trap | Rune of Confusion: DC 20 to find, DC 10 to disable;
affects all targets within 10 ft., DC 10 save or become confused (phb 224) for 1d4 rounds |
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| ↑ | Room #230 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #231, inhabited by Chitine | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #257 | | Room Features | The floor is covered with humanoid bones, and a pile of bent copper coins lies in the south-east corner of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2500 cp, 1400 sp, 70 gp |
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| ↑ | Room #231 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #230, inhabited by Duergar Mind Master | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #221 | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #239 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #258 | | Room Features | A tile labyrinth covers the floor, and several pieces of spoiled meat are scattered throughout the room | | Monster | Chitine (cr 1/2, motm 75, vgm 131); easy, 100 xp
Treasure: 18 sp |
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| ↑ | Room #232 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #243 | | East Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #233 | | East Entry #2 | Archway → Leads to room #250, inhabited by Nilbog and 1 x Goblin | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 2100 cp, 1300 sp, 80 gp, a bone shield brooch set with a single blue sapphire (25 gp), a copper dagger set with a single blue sapphire (25 gp), a marble bowl inlaid with electrum (25 gp), a steel chalice inlaid with a meandros of silver (25 gp), a wooden rod inlaid with electrum (25 gp), an agate cup inlaid with ornate gold scrollwork (25 gp), an agateware tile painted with an ancient coat of arms (25 gp), Bag of Holding (uncommon, dmg 153), Philter of Love (uncommon, dmg 184), Potion of Hill Giant Strength (uncommon, dmg 187), Saddle of the Cavalier (uncommon, dmg 199) | | Trap | Electrified Floortile: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 12 save or take 2d10 lightning damage | | Hidden Treasure | Hidden (DC 15 to find) Unlocked Iron Chest (60 hp)
2100 cp, 500 sp, 30 gp, 2 x diamond (50 gp), carnelian (50 gp), citrine (50 gp), moonstone (50 gp), onyx (50 gp), Potion of Climbing (common, dmg 187) |
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| ↑ | Room #233 | | North Entry | Archway → Leads to room #213 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #232, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Archway → Leads to room #251 | | Trap | Poison Gas Trap: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 13 save or take 2d10 poison damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2200 cp, 500 sp, 70 gp, 3 x diamond (50 gp), chalcedony (50 gp), 2 x citrine (50 gp), jasper (50 gp), 2 x sardonyx (50 gp), 2 x Potion of Diminution (rare, dmg 187), Potion of Invulnerability (rare, dmg 188) |
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| ↑ | Room #234 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #252, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | Room Features | Someone has scrawled "Cati died here" on the north wall, and a jingling sound can be heard in the south-east corner of the room |
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| ↑ | Room #235 | | North Entry | Archway → Leads to room #216 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #228 | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | A stone dais sits in the center of the room, and a bent key lies in the center of the room | | Monster | 2 x Derro (cr 1/4, motm 91, mtf 158) and 1 x Oblex Spawn (cr 1/4, motm 197, mtf 217); hard, 150 xp
Treasure: 15 cp; 13 cp; 4 gp |
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| ↑ | Room #236 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #211, inhabited by Xvart Warlock of Raxivort and 2 x Xvart | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #255, inhabited by Kobold Dragonshield and 1 x Kobold | | Empty | |
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| ↑ | Room #237 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #238, inhabited by 3 x Derro | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 2600 cp, 900 sp, 100 gp, eye agate (10 gp), hematite (10 gp), lapis lazuli (10 gp), tiger eye (10 gp), turquoise (10 gp) |
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| ↑ | Room #238 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #217 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #237, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | East Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #218, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #247, inhabited by Goblin Boss and 1 x Goblin | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry #2 | Locked Stone Door (DC 25 to open) | | Monster | 3 x Derro (cr 1/4, motm 91, mtf 158); hard, 150 xp
Treasure: 2200 cp, 1000 sp, 40 gp, 2 x banded agate (10 gp), blue quartz (10 gp), hematite (10 gp), lapis lazuli (10 gp), rhodochrosite (10 gp) |
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| ↑ | Room #239 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #221 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #231, inhabited by Chitine | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #240 | | South Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #258 | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #259 | | Room Features | A well lies in the north-east corner of the room, and a large demonic idol with ruby eyes sits in the center of the room |
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| ↑ | Room #240 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #239 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #241 | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #259 | | Room Features | A jingling sound can be faintly heard near the east wall, and a pile of trash lies in the north-west corner of the room |
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| ↑ | Room #241 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #222 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #240 | | East Entry | Locked Iron Door (DC 15 to open) → Leads to room #242 | | Room Features | A tapestry of geometric patterns hangs from the north wall, and the north and east walls are covered with claw marks |
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| ↑ | Room #242 | | North Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #223 | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #224 | | West Entry | Locked Iron Door (DC 15 to open) → Leads to room #241 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #267, inhabited by 2 x Kobold Inventor | | Trap | Symbol of Panic: DC 15 to find, DC 20 to disable;
affects all targets within 10 ft., DC 11 save or become frightened for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2600 cp, 600 sp, 70 gp, a pewter miniature (of a temple) adorned with silver (25 gp), a steel cup inlaid with gold (25 gp), a stoneware jar painted with garden imagery (25 gp), Mace of Disruption (rare, dmg 179) |
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| ↑ | Room #243 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #224 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #232, inhabited by Young Kruthik and 1 x Adult Kruthik | | Trap | Fire Spray: DC 10 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 15 save or take 2d10 fire damage | | Hidden Treasure | Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2100 cp, 400 sp, 110 gp, diamond (50 gp), bloodstone (50 gp), zircon (50 gp), Potion of Climbing (common, dmg 187) |
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| ↑ | Room #244 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #245, inhabited by Orc and 1 x Half-ogre | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #270, inhabited by Nilbog and 1 x Goblin | | Empty | |
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| ↑ | Room #245 | | North Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #215, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | North Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #228 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #244 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #263, inhabited by Duergar Mind Master | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #270, inhabited by Nilbog and 1 x Goblin | | Room Features | Someone has scrawled "Siegra died here" on the west wall, and a pile of rotten rope lies in the center of the room | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 17 cp; 17 ep | | Trap | Net Trap: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 10 save or become restrained | | Hidden Treasure | Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
1700 cp, 800 sp, 70 gp, 3 x diamond (50 gp), bloodstone (50 gp), 2 x carnelian (50 gp), chalcedony (50 gp), chrysoprase (50 gp), citrine (50 gp), onyx (50 gp), 2 x sardonyx (50 gp) |
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| ↑ | Room #246 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #229, inhabited by Nilbog and 1 x Goblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #256 | | South Entry | Unlocked Iron Door (60 hp) | | Room Features | A chute falls into the room from above, and a tile labyrinth covers the floor | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 11 sp | | Trap | Rune of Fear: DC 10 to find, DC 10 to disable;
affects all targets within 10 ft., DC 10 save or become frightened for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Trapped and Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp) Poisoned Arrow Trap: DC 15 to find, DC 10 to disable;
+8 to hit against one target, 2d10 piercing/poison damage
1700 cp, 1100 sp, 80 gp, diamond (50 gp), 2 x carnelian (50 gp), chrysoprase (50 gp), 2 x jasper (50 gp), quartz (50 gp), zircon (50 gp), Spell Scroll (Haste) (uncommon, dmg 200), Potion of Animal Friendship (uncommon, dmg 187), Saddle of the Cavalier (uncommon, dmg 199) |
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| ↑ | Room #247 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #238, inhabited by 3 x Derro | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #248, inhabited by Xvart and 9 x Rat | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #274, inhabited by 2 x Drow | | Room Features | A rotting odor fills the west side of the room, and a pile of rotten rope lies in the south-east corner of the room | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 1700 cp, 1000 sp, 100 gp, a fine steel shield brooch inlaid with ornate electrum scrollwork (25 gp), a jasper cup set with a single topaz (25 gp), a lacquered wooden cup engraved with floral vines (25 gp), a linen vest trimmed with rabbit fur (25 gp), a small woolen carpet (25 gp) |
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| ↑ | Room #248 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #219, inhabited by Orog | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #247, inhabited by Goblin Boss and 1 x Goblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #249, inhabited by 2 x Goblin | | Room Features | A faded and torn tapestry hangs from the east wall, and skeletons hang from chains and manacles against the east wall | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 9 x Rat (cr 0, mm 335); medium, 115 xp
Treasure: 9 gp; 11 gp; 13 cp; 22 cp; 9 gp; 13 cp; 13 gp; 17 cp; 12 sp; 9 ep |
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| ↑ | Room #249 | | North Entry | Archway → Leads to room #220 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #248, inhabited by Xvart and 9 x Rat | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #265, inhabited by Adult Kruthik | | Room Features | Someone has scrawled "For the glory of the Wyrm Princess" in orcish runes on the west wall, and a buzzing noise can be faintly heard near the west wall | | Monster | 2 x Goblin (cr 1/4, mm 166); easy, 100 xp
Treasure: 15 sp; 12 cp |
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| ↑ | Room #250 | | West Entry | Archway → Leads to room #232, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #251 | | Room Features | Numerous pillars line the south and east walls, and a sundered axe lies in the west side of the room | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 9 gp; 10 gp |
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| ↑ | Room #251 | | North Entry #1 | Archway → Leads to room #233 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #225, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #250, inhabited by Nilbog and 1 x Goblin | | East Entry | Archway → Leads to room #252, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | Empty | |
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| ↑ | Room #252 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #234 | | West Entry | Archway → Leads to room #251 | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #278, inhabited by Bugbear and 1 x Goblin | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #279 | | Room Features | A toppled statue lies in the north side of the room, and someone has scrawled "It's a trap" on the north wall | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 1 x Xvart (cr 1/8, motm 267, vgm 200); medium, 225 xp
Treasure: 19 cp; 10 ep |
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| ↑ | Room #253 | | North Entry | Unlocked Stone Door (60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #254, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | South Entry | Locked Stone Door (DC 20 to open) | | Room Features | A faded and torn tapestry hangs from the north wall, and someone has scrawled "Ran out of torches" in blood on the east wall |
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| ↑ | Room #254 | | North Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #226 | | North Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #227, inhabited by Adult Kruthik | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #253 | | Room Features | A mural of a legendary battle covers the ceiling, and the ceiling is covered with cracks | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 2800 cp, 1300 sp, 50 gp, a cloth cloak trimmed with rabbit fur (25 gp), a copper ring inlaid with gold (25 gp), a fine leather merchant's cap adorned with a plume (25 gp), a scroll of calligraphy (25 gp), a small woolen tapestry (25 gp), a steel cup set with a single blue sapphire (25 gp), a wooden coffer engraved with a labyrinth (25 gp), a wooden figurine (of a god of honor) adorned with quartz (25 gp), Bracers of Archery (uncommon, dmg 156), Brooch of Shielding (uncommon, dmg 156), Necklace of Adaptation (uncommon, dmg 182) |
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| ↑ | Room #255 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #236 | | West Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #282, inhabited by Duergar Mind Master | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 19 cp; 2 pp |
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| ↑ | Room #256 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #246, inhabited by Gelatinous Cube | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #272, inhabited by Orog | | South Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #273, inhabited by Gelatinous Cube | | Empty | |
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| ↑ | Room #257 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #230, inhabited by Duergar Mind Master | | South Entry | Archway → Leads to room #283 | | Room Features | A toppled statue lies in the south-west corner of the room, and someone has scrawled "The Golden Ring lies in blood" on the east wall |
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| ↑ | Room #258 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #231, inhabited by Chitine | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #239 | | South Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #283 | | South Entry #2 | Archway → Leads to room #284, inhabited by Bugbear and 1 x Goblin | | Room Features | The floor is covered in square tiles, alternating white and black, and a pile of sundered shields lies in the south-west corner of the room |
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| ↑ | Room #259 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #239 | | North Entry #2 | Locked Stone Door (DC 25 to open) → Leads to room #240 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #275, inhabited by 2 x Svirfneblin | | Room Features | An overwhelming stench fills the south-west corner of the room, and a charred club lies in the center of the room |
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| ↑ | Room #260 | | West Entry | Locked Iron Door (DC 15 to open) (slides down) | | East Entry | Archway → Leads to room #266 | | Monster | 2 x Xvart (cr 1/8, motm 267, vgm 200) and 4 x Giant Rat (cr 1/8, mm 327); hard, 150 xp
Treasure: 19 cp; 7 ep; 8 gp; 15 cp; 16 gp; 12 sp |
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| ↑ | Room #261 | | East Entry | Archway → Leads to room #262 | | Room Features | A tapestry of a legendary battle hangs from the north wall, and a large demonic idol with ruby eyes sits in the north-east corner of the room |
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| ↑ | Room #262 | | West Entry | Archway → Leads to room #261 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #268, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #276 | | Room Features | A wooden platform hangs over a deep pit in the south-west corner of the room, and a faded and torn tapestry hangs from the west wall |
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| ↑ | Room #263 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #245, inhabited by Orc and 1 x Half-ogre | | East Entry | Locked Iron Door (DC 10 to open) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #280 | | Room Features | A magical shrine of a god of death in the south-east corner of the room grants resistance to undead magic (for one day) to whomever offers a prayer, and clouds of flying insects fill the south side of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 1 pp |
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| ↑ | Room #264 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #265, inhabited by Adult Kruthik | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #290, inhabited by Xvart and 7 x Rat | | South Entry #2 | Archway → Leads to room #291 | | Room Features | A sloped pit lined with iron spikes lies in the south-east corner of the room, and a tapestry of geometric patterns hangs from the north wall | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 18 sp; 21 cp |
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| ↑ | Room #265 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #249, inhabited by 2 x Goblin | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #264, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #283 | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #291 | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 450 xp
Treasure: 2800 cp, 1200 sp, 70 gp, diamond (50 gp), 2 x bloodstone (50 gp), carnelian (50 gp), jasper (50 gp), onyx (50 gp), quartz (50 gp), sardonyx (50 gp), Dust of Sneezing and Choking (uncommon, dmg 166), Rope of Climbing (uncommon, dmg 197), Mithral Armor (chain shirt) (uncommon, dmg 182) |
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| ↑ | Room #266 | | West Entry | Archway → Leads to room #260, inhabited by 2 x Xvart and 4 x Giant Rat | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #267, inhabited by 2 x Kobold Inventor | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #286 | | Empty | |
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| ↑ | Room #267 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #242 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #266 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #286 | | Room Features | A wooden ladder rests against the north wall, and someone has scrawled "The red dragon is not a dragon" on the east wall | | Monster | 2 x Kobold Inventor (cr 1/4, motm 164, vgm 166); easy, 100 xp
Treasure: 16 cp; 13 gp |
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| ↑ | Room #268 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #262 | | East Entry | Archway → Leads to room #277, inhabited by Female Steeder and 1 x Male Steeder | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 17 sp; 13 cp | | Trap | Concealed Pit: DC 10 to find, DC 10 to disable;
affects all targets entering a 10 ft. square area, DC 18 save or take 4d10 damage | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2800 cp, 1100 sp, 90 gp, a bone rod inlaid with ornate silver scrollwork (25 gp), a brocade choker trimmed with lynx fur (25 gp), an agateware salt cellar embossed with floral vines (25 gp), an ivory shield brooch engraved with draconic scales (25 gp), an obsidian plate set with a single chrysoberyl (25 gp), Potion of Climbing (common, dmg 187), 4 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #269 | | West Entry | Unlocked Stone Door (60 hp) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #270, inhabited by Nilbog and 1 x Goblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #295, inhabited by Duergar Mind Master | | Monster | 3 x Xvart (cr 1/8, motm 267, vgm 200); easy, 75 xp
Treasure: 19 cp; 20 cp; 24 cp |
|
| ↑ | Room #270 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #244 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #245, inhabited by Orc and 1 x Half-ogre | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #269, inhabited by 3 x Xvart | | South Entry | Archway → Leads to room #295, inhabited by Duergar Mind Master | | Room Features | Numerous pillars line the east and west walls, and a toppled statue lies in the east side of the room | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 13 gp; 14 cp |
|
| ↑ | Room #271 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry #2 | Archway | | Room Features | Spirals of white stones cover the floor, and a sundered club lies in the south-east corner of the room | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 2 pp; 17 sp |
|
| ↑ | Room #272 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #256 | | West Entry | Archway | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #299 | | Room Features | A cube of solid stone stands in the north-east corner of the room, and someone has scrawled a diagram of a mechanical trap on the north wall | | Monster | Orog (cr 2, mm 247); deadly, 450 xp
Treasure: 2200 cp, 700 sp, 70 gp, a fine leather vest sewn with copper (25 gp), a marble brazier engraved with a labyrinth (25 gp), a pewter circlet engraved with arcane runes (25 gp), a pewter torc set with onyx (25 gp), a portrait (of a male elf) in a wooden frame inlaid with a filigree of silver (25 gp), a small woolen carpet (25 gp), an obsidian rod inlaid with electrum (25 gp), Spell Scroll (Vicious Mockery) (common, dmg 200) |
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| ↑ | Room #273 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #256 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #274, inhabited by 2 x Drow | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #289, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A faded and torn tapestry hangs from the north wall, and several iron cages are scattered throughout the room | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 14 cp |
|
| ↑ | Room #274 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #247, inhabited by Goblin Boss and 1 x Goblin | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #273, inhabited by Gelatinous Cube | | Room Features | A circle of tall stones stands in the north-west corner of the room, and a ruined chain shirt lies in the center of the room | | Monster | 2 x Drow (cr 1/4, mm 128); easy, 100 xp
Treasure: 13 cp; 9 sp |
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| ↑ | Room #275 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #259 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #284, inhabited by Bugbear and 1 x Goblin | | East Entry | Locked Iron Door (DC 10 to open) | | Room Features | Lit candles are scattered across the floor, and the floor is covered with dust | | Monster | 2 x Svirfneblin (cr 1/2, mm 164); hard, 200 xp
Treasure: 2 pp; 11 gp |
|
| ↑ | Room #276 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #262 | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #303 | | Room Features | A narrow shaft falls into the room from above, and a pile of candles lies in the west side of the room | | Trap | Earthmaw Trap: DC 15 to find, DC 15 to disable;
+8 to hit against one target, 2d10 piercing damage | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
1200 cp, 1100 sp, 20 gp, bloodstone (50 gp), 2 x carnelian (50 gp), chrysoprase (50 gp), citrine (50 gp), jasper (50 gp), sardonyx (50 gp), zircon (50 gp) |
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| ↑ | Room #277 | | West Entry #1 | Archway → Leads to room #268, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #287 | | Room Features | A mural of ancient mythology covers the ceiling, and several pieces of rotten rope are scattered throughout the room | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); medium, 250 xp
Treasure: 22 cp; 11 gp |
|
| ↑ | Room #278 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #252, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | Monster | Bugbear (cr 1, mm 33) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 12 sp; 8 gp |
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| ↑ | Room #279 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #252, inhabited by Xvart Warlock of Raxivort and 1 x Xvart | | East Entry | Locked Stone Door (DC 25 to open) | | South Entry | Archway → Leads to room #304 | | Room Features | A wooden ladder rests against the north wall, and the ceiling is covered with needle-like stalactites |
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| ↑ | Room #280 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #263, inhabited by Duergar Mind Master | | West Entry | Archway | | East Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #281 | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #297 | | Empty | |
|
| ↑ | Room #281 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #280 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #297 | | Empty | |
|
| ↑ | Room #282 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #255, inhabited by Kobold Dragonshield and 1 x Kobold | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #298, inhabited by Orc and 1 x Half-ogre | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 13 sp |
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| ↑ | Room #283 | | North Entry #1 | Archway → Leads to room #257 | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #258 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #265, inhabited by Adult Kruthik | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #284, inhabited by Bugbear and 1 x Goblin | | Empty | |
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| ↑ | Room #284 | | North Entry | Archway → Leads to room #258 | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #283 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #275, inhabited by 2 x Svirfneblin | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #302, inhabited by Nilbog and 1 x Goblin | | Room Features | A group of monstrous faces have been carved into the east wall, and an iron sarcophagus sits in the north side of the room | | Monster | Bugbear (cr 1, mm 33) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 15 cp; 13 sp |
|
| ↑ | Room #285 | | North Entry | Locked Iron Door (DC 15 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #292, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #311, inhabited by Firenewt Warrior | | Room Features | A group of demonic faces have been carved into the south wall, and a ruined siege weapon sits in the center of the room |
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| ↑ | Room #286 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #267, inhabited by 2 x Kobold Inventor | | West Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #266 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #292, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #287 | | East Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #277, inhabited by Female Steeder and 1 x Male Steeder | | East Entry #2 | Archway | | South Entry #1 | Archway → Leads to room #312, inhabited by Xvart and 3 x Rat | | South Entry #2 | Archway → Leads to room #313, inhabited by Hobgoblin and 1 x Goblin | | Empty | |
|
| ↑ | Room #288 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #294, inhabited by Kobold Dragonshield and 1 x Kobold | | Room Features | The floor is covered in square tiles, alternating white and black, and a swarm of crawling insects covers the floor |
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| ↑ | Room #289 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #273, inhabited by Gelatinous Cube | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #300 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #290, inhabited by Xvart and 7 x Rat | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #308 | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 13 sp; 18 cp |
|
| ↑ | Room #290 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #264, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #289, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A narrow shaft descends from the room into a midden chamber below, and various torture devices are scattered throughout the room | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 7 x Rat (cr 0, mm 335); medium, 95 xp
Treasure: 18 sp; 20 sp; 17 sp; 12 cp; 15 sp; 26 cp; 23 cp; 8 sp |
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| ↑ | Room #291 | | North Entry #1 | Archway → Leads to room #264, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #265, inhabited by Adult Kruthik | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #301 | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Unlocked Iron Chest (60 hp) Rune of Hypnosis: DC 10 to find, DC 20 to disable;
affects all targets within 10 ft., DC 10 save or become incapacitated for 1d4 rounds
2100 cp, 1000 sp, 30 gp, 4 x diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), onyx (50 gp), 2 x Potion of Fire Breath (uncommon, dmg 187) |
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| ↑ | Room #292 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #285 | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #286 | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #322, inhabited by Xvart and 10 x Rat | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 1600 cp, 600 sp, 100 gp, a copper salt cellar set with a rosette of peridot (25 gp), a linen choker trimmed with squirrel fur (25 gp), a necklace of lapis lazuli (25 gp), Potion of Stone Giant Strength (rare, dmg 187) |
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| ↑ | Room #293 | | West Entry | Unlocked Iron Door (60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #304 | | Room Features | Someone has scrawled "It's a trap" on the east wall, and a pile of spoiled meat lies in the north side of the room |
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| ↑ | Room #294 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #288 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #305, inhabited by 2 x Goblin and 2 x Wolf | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #295, inhabited by Duergar Mind Master | | South Entry | Archway → Leads to room #315 | | Room Features | Someone has scrawled "It is awake" in goblin runes on the north wall, and several pieces of spoiled meat are scattered throughout the room | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 10 gp; 15 cp |
|
| ↑ | Room #295 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #269, inhabited by 3 x Xvart | | North Entry #2 | Archway → Leads to room #270, inhabited by Nilbog and 1 x Goblin | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #294, inhabited by Kobold Dragonshield and 1 x Kobold | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #296, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Room Features | Several square holes are cut into the ceiling and floor, and a pile of iron blobs lies in the south-east corner of the room | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 11 sp |
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| ↑ | Room #296 | | North Entry | Archway | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #295, inhabited by Duergar Mind Master | | South Entry | Unlocked Stone Door (60 hp) | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 12 cp; 25 cp |
|
| ↑ | Room #297 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #281 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) → Leads to room #280 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #298, inhabited by Orc and 1 x Half-ogre | | South Entry #1 | Archway → Leads to room #317 | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #318, inhabited by Goblin Boss and 1 x Goblin | | Empty | |
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| ↑ | Room #298 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #282, inhabited by Duergar Mind Master | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #297 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #319, inhabited by Chitine | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 16 cp; 19 cp |
|
| ↑ | Room #299 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #272, inhabited by Orog | | East Entry | Archway → Leads to room #320, inhabited by Female Steeder and 1 x Male Steeder | | South Entry #1 | Archway | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
|
| ↑ | Room #300 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #289, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | Someone has scrawled "The Angels of Zanarakz killed a blue dragon here" on the south wall, and a corroded mace lies in the north-west corner of the room |
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| ↑ | Room #301 | | West Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #291 | | West Entry #2 | Locked Iron Door (DC 20 to open) | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #321, inhabited by Duergar Mind Master | | South Entry #2 | Unlocked Iron Door (60 hp) | | Room Features | Part of the ceiling has collapsed into the room, and a stone dais and throne sits in the south-west corner of the room |
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| ↑ | Room #302 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #284, inhabited by Bugbear and 1 x Goblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) | | Room Features | A tapestry of ghoulish carnage hangs from the south wall, and a stack of crates filled with rocks stands against the east wall | | Monster | Nilbog (cr 1, motm 195, vgm 182) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 16 sp; 13 gp | | Trap | Poison Gas Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 14 save or take 2d10 poison damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2400 cp, 1000 sp, 60 gp, 5 x diamond (50 gp), 2 x carnelian (50 gp), chalcedony (50 gp), chrysoprase (50 gp), quartz (50 gp), star rose quartz (50 gp), Chime of Opening (rare, dmg 158), Oil of Etherealness (rare, dmg 183), Potion of Diminution (rare, dmg 187) |
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| ↑ | Room #303 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #276 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #312, inhabited by Xvart and 3 x Rat | | Room Features | A magical idol in the south-west corner of the room grants immunity to acid damage (for one day) to whomever sacrifices a gemstone upon it, and someone has scrawled an arrow pointing right on the north wall |
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| ↑ | Room #304 | | North Entry | Archway → Leads to room #279 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #293 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) | | Room Features | A tile labyrinth covers the floor, and someone has scrawled "Beneath the tomb" in dwarvish runes on the south wall |
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| ↑ | Room #305 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #294, inhabited by Kobold Dragonshield and 1 x Kobold | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #315 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #332, inhabited by Orog | | Room Features | A fountain of water sits against the west wall, and a swarm of crawling insects covers the floor | | Monster | 2 x Goblin (cr 1/4, mm 166) and 2 x Wolf (cr 1/4, mm 341); deadly, 200 xp
Treasure: 2100 cp, 1400 sp, 80 gp, a bloodstone salt cellar engraved with draconic runes (25 gp), a bone coffer engraved with arcane runes (25 gp), a cloth mantle threaded with silver (25 gp), a lacquered wooden medallion set with a rosette of pearl (25 gp), a linen choker trimmed with squirrel fur (25 gp), a stoneware cup painted with pastoral imagery (25 gp), an ivory shield brooch engraved with arcane runes (25 gp), an obsidian coffer inlaid with a meandros of silver (25 gp), Spell Scroll (Shocking Grasp) (common, dmg 200), Spell Scroll (Illusory Script) (common, dmg 200), Spell Scroll (Protection from Evil and Good) (common, dmg 200), Spell Scroll (Purify Food and Drink) (common, dmg 200), Potion of Climbing (common, dmg 187), Potion of Healing (common, dmg 187) |
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| ↑ | Room #306 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #325, inhabited by Goblin Boss and 1 x Goblin | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #317 | | South Entry | Archway → Leads to room #333, inhabited by Kobold Dragonshield and 2 x Kobold | | Room Features | The south and west walls have been engraved with alien symbols, and a pile of rotten leather lies in the north-west corner of the room |
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| ↑ | Room #307 | | West Entry | Archway → Leads to room #320, inhabited by Female Steeder and 1 x Male Steeder | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #336, inhabited by 2 x Drow | | Empty | |
|
| ↑ | Room #308 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #289, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #309, inhabited by Gelatinous Cube | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #326, inhabited by Duergar Mind Master | | Room Features | Someone has scrawled "Don't lose your head" on the west wall, and a cold spot can be felt in the west side of the room |
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| ↑ | Room #309 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #308 | | East Entry | Locked Stone Door (DC 25 to open) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #326, inhabited by Duergar Mind Master | | Room Features | A ruined siege weapon sits in the south side of the room, and someone has scrawled "In the Year of Flames, the Dominion of Scepters shall be sundered" on the south wall | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 1900 cp, 1300 sp, 60 gp, a brass torc etched with arcane runes (25 gp), a fine leather coinpurse trimmed with lynx fur (25 gp), a rosewood cup inlaid with a filigree of gold (25 gp), a rosewood shield brooch inlaid with a meandros of gold (25 gp), an obsidian coffer engraved with dwarven axeheads (25 gp), Berserker Axe (handaxe) (rare, dmg 155) |
|
| ↑ | Room #310 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | Empty | |
|
| ↑ | Room #311 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #285 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #322, inhabited by Xvart and 10 x Rat | | South Entry | Archway → Leads to room #337 | | Room Features | A magical statue in the west side of the room answers simple questions about the dungeon (points directions), and someone has scrawled an incomplete drawing of a dragon on the west wall | | Monster | Firenewt Warrior (cr 1/2, motm 125, vgm 142); easy, 100 xp
Treasure: 15 ep |
|
| ↑ | Room #312 | | North Entry | Archway → Leads to room #287 | | West Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #303 | | West Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #324 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #329, inhabited by Duergar Mind Master | | Room Features | A chute falls into the room from above, and the south and east walls have been engraved with geometric patterns | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 3 x Rat (cr 0, mm 335); easy, 55 xp
Treasure: 16 gp; 12 gp; 8 gp; 11 sp |
|
| ↑ | Room #313 | | North Entry | Archway → Leads to room #287 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #329, inhabited by Duergar Mind Master | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #314, inhabited by Hobgoblin and 2 x Goblin | | Room Features | A magical mirror on the east wall answers questions with lies and falsehoods, and a pile of rotten rope lies in the north-east corner of the room | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Goblin (cr 1/4, mm 166); medium, 150 xp
Treasure: 12 sp; 9 gp |
|
| ↑ | Room #314 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #313, inhabited by Hobgoblin and 1 x Goblin | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #330, inhabited by 2 x Chitine | | Room Features | An iron chandelier hangs from the ceiling in the west side of the room, and several corpses are impaled upon iron spikes on the ceiling | | Monster | Hobgoblin (cr 1/2, mm 186) and 2 x Goblin (cr 1/4, mm 166); deadly, 200 xp
Treasure: 8 sp; 15 cp; 22 cp |
|
| ↑ | Room #315 | | North Entry | Archway → Leads to room #294, inhabited by Kobold Dragonshield and 1 x Kobold | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #305, inhabited by 2 x Goblin and 2 x Wolf | | Room Features | Someone has scrawled "right, door, straight, right, door" in dwarvish runes on the south wall, and the floor is covered with fungus |
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| ↑ | Room #316 | | West Entry | Locked Stone Door (DC 25 to open) | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #342, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A tapestry of legendary monsters hangs from the north wall, and several pieces of rotten rope are scattered throughout the room | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 2400 cp, 1300 sp, 110 gp, 6 x diamond (50 gp), bloodstone (50 gp), chrysoprase (50 gp), moonstone (50 gp), quartz (50 gp), star rose quartz (50 gp), zircon (50 gp), Driftglobe (uncommon, dmg 166) |
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| ↑ | Room #317 | | North Entry | Archway → Leads to room #297 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #306 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #334 | | Room Features | A wooden platform hangs over a deep pit in the north-east corner of the room, and someone has scrawled "Trespassers will be flayed alive" in orcish runes on the north wall |
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| ↑ | Room #318 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #297 | | South Entry | Archway → Leads to room #334 | | Room Features | A mural of arcane patterns covers the ceiling, and a carved stone statue stands in the south-east corner of the room | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 24 cp; 15 gp |
|
| ↑ | Room #319 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #298, inhabited by Orc and 1 x Half-ogre | | Room Features | The floor is covered in square tiles, alternating white and black, and someone has scrawled "Golfinwe fell here" in blood on the west wall | | Monster | Chitine (cr 1/2, motm 75, vgm 131); easy, 100 xp
Treasure: 15 sp |
|
| ↑ | Room #320 | | West Entry | Archway → Leads to room #299 | | East Entry #1 | Archway → Leads to room #307 | | East Entry #2 | Locked Iron Door (DC 15 to open) (slides down) → Leads to room #336, inhabited by 2 x Drow | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); medium, 250 xp
Treasure: 21 cp; 21 sp |
|
| ↑ | Room #321 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #301 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #328, inhabited by Goblin Boss and 1 x Goblin | | Room Features | The floor is covered in perfect hexagonal tiles, and the ceiling is covered with cracks | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2400 cp, 1500 sp, 70 gp, diamond (50 gp), bloodstone (50 gp), onyx (50 gp), 2 x quartz (50 gp) |
|
| ↑ | Room #322 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #292, inhabited by Young Kruthik and 1 x Adult Kruthik | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #311, inhabited by Firenewt Warrior | | Monster | Xvart (cr 1/8, motm 267, vgm 200) and 10 x Rat (cr 0, mm 335); hard, 125 xp
Treasure: 14 sp; 12 sp; 17 sp; 19 cp; 15 cp; 16 gp; 5 gp; 16 sp; 16 cp; 12 gp; 11 ep |
|
| ↑ | Room #323 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #339 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #324 | | Empty | |
|
| ↑ | Room #324 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #323 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #312, inhabited by Xvart and 3 x Rat | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #348, inhabited by Chitine | | Room Features | The floor is covered in perfect hexagonal tiles, and a dulled dagger lies in the west side of the room |
|
| ↑ | Room #325 | | North Entry | Locked Stone Door (DC 10 to open) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #306 | | South Entry | Archway → Leads to room #349, inhabited by Female Steeder and 1 x Male Steeder | | Room Features | A cube of solid stone stands in the south-east corner of the room, and several corpses are impaled upon iron spikes on the ceiling | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 2100 cp, 900 sp, 70 gp, 2 x diamond (50 gp), bloodstone (50 gp), jasper (50 gp), moonstone (50 gp), quartz (50 gp), sardonyx (50 gp), zircon (50 gp), Arrow-catching Shield (rare, dmg 152) |
|
| ↑ | Room #326 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #308 | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #309, inhabited by Gelatinous Cube | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #336, inhabited by 2 x Drow | | East Entry | Archway → Leads to room #327, inhabited by 2 x Xvart and 4 x Giant Rat | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 14 cp |
|
| ↑ | Room #327 | | West Entry | Archway → Leads to room #326, inhabited by Duergar Mind Master | | Monster | 2 x Xvart (cr 1/8, motm 267, vgm 200) and 4 x Giant Rat (cr 1/8, mm 327); hard, 150 xp
Treasure: 14 cp; 7 gp; 6 ep; 10 ep; 20 cp; 19 cp | | Trap | Scythe Blade: DC 10 to find, DC 10 to disable;
+8 to hit against all targets within a 5 ft. arc, 2d10 slashing damage |
|
| ↑ | Room #328 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #321, inhabited by Duergar Mind Master | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #352, inhabited by 2 x Myconid Adult | | Room Features | A set of demonic war masks hangs on the west wall, and a briny odor fills the south side of the room | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 15 sp; 15 sp |
|
| ↑ | Room #329 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #312, inhabited by Xvart and 3 x Rat | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #313, inhabited by Hobgoblin and 1 x Goblin | | Room Features | A balcony hangs from the east wall, and the floor is covered with scorch marks | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 2700 cp, 1100 sp, 50 gp, 2 x diamond (50 gp), chalcedony (50 gp), moonstone (50 gp), onyx (50 gp), 3 x zircon (50 gp), Potion of Greater Healing (uncommon, dmg 187), 4 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #330 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #314, inhabited by Hobgoblin and 2 x Goblin | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #331 | | South Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #357 | | South Entry #2 | Archway → Leads to room #358 | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); hard, 200 xp
Treasure: 20 cp; 12 cp | | Trap | Poison Gas Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 13 save or take 2d10 poison damage | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1800 cp, 900 sp, 90 gp, a linen choker trimmed with squirrel fur (25 gp), 2 x a linen merchant's cap threaded with electrum (25 gp), a marble brazier engraved with dwarven axeheads (25 gp), a rosewood puzzle box engraved with arcane runes (25 gp), a rosewood puzzle box inlaid with a meandros of silver (25 gp), 2 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #331 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #330, inhabited by 2 x Chitine | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #359 | | Empty | |
|
| ↑ | Room #332 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #305, inhabited by 2 x Goblin and 2 x Wolf | | East Entry #1 | Archway | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #341, inhabited by Duergar | | Room Features | A wooden ladder rests against the east wall, and the floor is covered with sand | | Monster | Orog (cr 2, mm 247); deadly, 450 xp
Treasure: 1900 cp, 1300 sp, 100 gp, 3 x diamond (50 gp), jasper (50 gp), onyx (50 gp) |
|
| ↑ | Room #333 | | North Entry | Archway → Leads to room #306 | | East Entry | Archway → Leads to room #334 | | Room Features | A tile labyrinth covers the floor, and someone has scrawled "door, straight, left, straight, door" in dwarvish runes on the south wall | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 2 x Kobold (cr 1/8, mm 195); deadly, 250 xp
Treasure: 18 sp; 9 gp; 19 sp |
|
| ↑ | Room #334 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #317 | | North Entry #2 | Archway → Leads to room #318, inhabited by Goblin Boss and 1 x Goblin | | West Entry | Archway → Leads to room #333, inhabited by Kobold Dragonshield and 2 x Kobold | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #343 | | Room Features | Someone has scrawled "Guilhem fell here, his spear sundered" on the north wall, and a corroded chain lies in the north-east corner of the room |
|
| ↑ | Room #335 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #351, inhabited by Myconid Adult | | Room Features | Spirals of yellow stones cover the floor, and someone has scrawled "The Iron Legion killed six vampires here" on the south wall |
|
| ↑ | Room #336 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #307 | | West Entry | Locked Iron Door (DC 15 to open) (slides down) → Leads to room #320, inhabited by Female Steeder and 1 x Male Steeder | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #326, inhabited by Duergar Mind Master | | Monster | 2 x Drow (cr 1/4, mm 128); easy, 100 xp
Treasure: 9 gp; 10 ep |
|
| ↑ | Room #337 | | North Entry | Archway → Leads to room #311, inhabited by Firenewt Warrior | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #338, inhabited by Mimic | | Empty | |
|
| ↑ | Room #338 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #337 | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #339 | | Room Features | Someone has scrawled "door, right, left, left, right" on the west wall, and a bent dagger lies in the north-east corner of the room | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 18 cp |
|
| ↑ | Room #339 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #338, inhabited by Mimic | | East Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #323 | | East Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #347, inhabited by Young Kruthik and 1 x Adult Kruthik | | South Entry | Archway → Leads to room #355 | | Room Features | The south and west walls have been engraved with geometric patterns, and a circle of tall stones stands in the south-east corner of the room |
|
| ↑ | Room #340 | | South Entry | Locked Iron Door (DC 25 to open) → Leads to room #357 | | Empty | |
|
| ↑ | Room #341 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #332, inhabited by Orog | | West Entry #2 | Archway → Leads to room #360, inhabited by Goblin Boss and 1 x Goblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #366 | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 27 cp |
|
| ↑ | Room #342 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #316, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #349, inhabited by Female Steeder and 1 x Male Steeder | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #361, inhabited by Gelatinous Cube | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 1500 cp, 700 sp, 40 gp |
|
| ↑ | Room #343 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #334 | | South Entry | Archway → Leads to room #367, inhabited by Female Steeder and 1 x Male Steeder | | Empty | |
|
| ↑ | Room #344 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #345 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364, inhabited by 7 x Xvart | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #370 | | Room Features | The south and east walls are covered with veins of red crystal, and a dagger hilt lies in the north-east corner of the room | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 450 xp
Treasure: 12 cp |
|
| ↑ | Room #345 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #344, inhabited by Adult Kruthik | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #346 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364, inhabited by 7 x Xvart | | Empty | |
|
| ↑ | Room #346 | | West Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #345 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364, inhabited by 7 x Xvart | | South Entry | Archway → Leads to room #371, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | Room Features | Spirals of yellow stones cover the floor, and the walls are covered with slime |
|
| ↑ | Room #347 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #339 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #365, inhabited by 5 x Xvart | | South Entry | Archway → Leads to room #374, inhabited by 2 x Kobold Inventor | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 11 sp; 11 gp |
|
| ↑ | Room #348 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #324 | | South Entry | Unlocked Stone Door (60 hp) (magically reinforced, disadvantage to break) → Leads to room #365, inhabited by 5 x Xvart | | Monster | Chitine (cr 1/2, motm 75, vgm 131); easy, 100 xp
Treasure: 4 pp |
|
| ↑ | Room #349 | | North Entry | Archway → Leads to room #325, inhabited by Goblin Boss and 1 x Goblin | | West Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #342, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | West Entry #2 | Archway → Leads to room #361, inhabited by Gelatinous Cube | | Room Features | A ladder ascends to a wooden platform in the west side of the room, and the sound of horns can be heard in the south side of the room | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); medium, 250 xp
Treasure: 21 cp; 9 gp |
|
| ↑ | Room #350 | | South Entry | Archway → Leads to room #379 | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 3 pp; 10 gp |
|
| ↑ | Room #351 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #335 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #369, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | Room Features | A stone stair ascends towards the west wall, and spirals of blue stones cover the floor | | Monster | Myconid Adult (cr 1/2, mm 232); easy, 100 xp
Treasure: 13 sp |
|
| ↑ | Room #352 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #328, inhabited by Goblin Boss and 1 x Goblin | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #353 | | Monster | 2 x Myconid Adult (cr 1/2, mm 232); hard, 200 xp
Treasure: 2100 cp, 1000 sp, 80 gp, 2 x diamond (50 gp), chalcedony (50 gp), moonstone (50 gp), quartz (50 gp), 2 x zircon (50 gp), Oil of Slipperiness (uncommon, dmg 184), Philter of Love (uncommon, dmg 184) |
|
| ↑ | Room #353 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #352, inhabited by 2 x Myconid Adult | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #354, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry #2 | Locked Stone Door (DC 20 to open) → Leads to room #372 | | South Entry | Archway → Leads to room #382, inhabited by Bugbear | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
3200 cp, 700 sp, 70 gp, 2 x diamond (50 gp), carnelian (50 gp), citrine (50 gp), +1 Ammunition (50 blowgun needles) (uncommon, dmg 150), Dust of Sneezing and Choking (uncommon, dmg 166), Potion of Hill Giant Strength (uncommon, dmg 187), Rope of Climbing (uncommon, dmg 197) |
|
| ↑ | Room #354 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #353 | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #355 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #372 | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #373 | | Room Features | A narrow shaft falls into the room from above, and an iron chandelier hangs from the ceiling in the south-west corner of the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 12 ep; 16 sp | | Trap | Falling Block: DC 10 to find, DC 15 to disable;
affects all targets within a 10 ft. square area, DC 13 save or take 2d10 damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2600 cp, 600 sp, 70 gp, 2 x banded agate (10 gp), 3 x eye agate (10 gp), hematite (10 gp), rhodochrosite (10 gp), tiger eye (10 gp) |
|
| ↑ | Room #355 | | North Entry | Archway → Leads to room #339 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #354, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Trap | Thunderstone Mine: DC 10 to find, DC 10 to disable;
affects all targets within 20 ft., DC 15 save or take 2d10 thunder damage
and become deafened for 1d4 rounds | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2600 cp, 1000 sp, 90 gp, 4 x diamond (50 gp), carnelian (50 gp), 2 x chalcedony (50 gp), citrine (50 gp), jasper (50 gp), quartz (50 gp), sardonyx (50 gp), zircon (50 gp), Ring of Protection (rare, dmg 191) |
|
| ↑ | Room #356 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #357 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #384 | | Room Features | An iron cauldron and crude bed sit in the east side of the room, and a pile of wax blobs lies in the south-west corner of the room |
|
| ↑ | Room #357 | | North Entry #1 | Locked Iron Door (DC 25 to open) → Leads to room #340 | | North Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #330, inhabited by 2 x Chitine | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #356 | | South Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #375, inhabited by Hobgoblin and 2 x Goblin | | Empty | |
|
| ↑ | Room #358 | | North Entry | Archway → Leads to room #330, inhabited by 2 x Chitine | | East Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #359 | | South Entry | Archway | | Empty | |
|
| ↑ | Room #359 | | North Entry | Locked Iron Door (DC 25 to open) → Leads to room #331 | | West Entry | Unlocked Iron Door (60 hp) (slides to one side) → Leads to room #358 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #360, inhabited by Goblin Boss and 1 x Goblin | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #376 | | Room Features | A wooden platform hangs over a deep pit in the south-east corner of the room, and various torture devices are scattered throughout the room |
|
| ↑ | Room #360 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides to one side) → Leads to room #359 | | East Entry #1 | Archway → Leads to room #341, inhabited by Duergar | | East Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #366 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #385 | | Room Features | The floor is covered in square tiles, alternating white and black, and someone has scrawled "Explosive runes" in draconic script on the east wall | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 6 pp; 15 cp |
|
| ↑ | Room #361 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #342, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | East Entry | Archway → Leads to room #349, inhabited by Female Steeder and 1 x Male Steeder | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #377 | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 2600 cp, 300 sp, 40 gp, diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), onyx (50 gp), quartz (50 gp), star rose quartz (50 gp), zircon (50 gp) | | Trap | Fire Spray: DC 10 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 18 save or take 4d10 fire damage |
|
| ↑ | Room #362 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #379 | | Empty | |
|
| ↑ | Room #363 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #369, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | Room Features | Someone has scrawled "Has anyone seen my invisible cloak?" on the south wall, and a pile of corroded iron spikes lies in the west side of the room |
|
| ↑ | Room #364 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #345 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #344, inhabited by Adult Kruthik | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #370 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #346 | | East Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #371, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | Room Features | A set of demonic war masks hangs on the west wall, and a rusted axe lies in the west side of the room | | Monster | 7 x Xvart (cr 1/8, motm 267, vgm 200); deadly, 175 xp
Treasure: 15 cp; 12 sp; 16 cp; 7 gp; 15 gp; 12 cp; 16 cp | | Trap | Earthmaw Trap: DC 15 to find, DC 20 to disable;
+8 to hit against one target, 2d10 piercing damage |
|
| ↑ | Room #365 | | North Entry | Unlocked Stone Door (60 hp) (magically reinforced, disadvantage to break) → Leads to room #348, inhabited by Chitine | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #347, inhabited by Young Kruthik and 1 x Adult Kruthik | | Room Features | The floor is covered in perfect hexagonal tiles, and the ceiling is covered with bloodstains | | Monster | 5 x Xvart (cr 1/8, motm 267, vgm 200); medium, 125 xp
Treasure: 15 sp; 4 pp; 19 cp; 16 ep; 13 sp |
|
| ↑ | Room #366 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #341, inhabited by Duergar | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #360, inhabited by Goblin Boss and 1 x Goblin | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #386, inhabited by Kobold Inventor and 4 x Kobold | | Empty | |
|
| ↑ | Room #367 | | North Entry | Archway → Leads to room #343 | | West Entry | Locked Stone Door (DC 10 to open) | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #388, inhabited by Bugbear and 1 x Goblin | | Room Features | A tile mosaic of a god of beauty covers the floor, and the ceiling is covered with bloodstains | | Monster | Female Steeder (cr 1, motm 231, mtf 238) and 1 x Male Steeder (cr 1/4, motm 231, mtf 238); medium, 250 xp
Treasure: 8 gp; 18 cp | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2200 cp, 1400 sp, 40 gp, a bloodstone salt cellar set with a rosette of chrysoberyl (25 gp), a pewter coffer set with a single tourmaline (25 gp), a wooden plate set with a rosette of zircon (25 gp), an obsidian chalice engraved with a labyrinth (25 gp), an obsidian orb inlaid with ornate copper scrollwork (25 gp) |
|
| ↑ | Room #368 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) | | East Entry | Archway → Leads to room #369, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | Room Features | Part of the north wall has collapsed into the room, and a tile mosaic of arcane patterns covers the floor |
|
| ↑ | Room #369 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #351, inhabited by Myconid Adult | | West Entry | Archway → Leads to room #368 | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #363 | | East Entry #2 | Locked Iron Door (DC 10 to open) → Leads to room #380 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | Patches of mushrooms grow in the west side of the room, and a shattered hammer lies in the south-east corner of the room | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 13 sp; 14 sp |
|
| ↑ | Room #370 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #344, inhabited by Adult Kruthik | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #364, inhabited by 7 x Xvart | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #397, inhabited by Orc and 1 x Half-ogre | | Room Features | Several square holes are cut into the ceiling and floor, and a faded and torn tapestry hangs from the west wall |
|
| ↑ | Room #371 | | North Entry | Archway → Leads to room #346 | | West Entry #1 | Locked Iron Door (DC 20 to open) → Leads to room #364, inhabited by 7 x Xvart | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #399 | | Room Features | Part of the north wall has collapsed into the room, and groaning can be heard in the east side of the room | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 7 gp; 10 gp | | Trap | Net Trap: DC 15 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 10 save or become restrained | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2100 cp, 1400 sp, 50 gp, 2 x moss agate (10 gp), Potion of Diminution (rare, dmg 187), 2 x Potion of Gaseous Form (rare, dmg 187) |
|
| ↑ | Room #372 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #354, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #353 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #390 | | Room Features | Spirals of gray stones cover the floor, and a ruined siege weapon sits in the north-east corner of the room |
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| ↑ | Room #373 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #354, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #374, inhabited by 2 x Kobold Inventor | | South Entry | Locked Stone Door (DC 20 to open) | | Room Features | The room has a high domed ceiling, and several iron cages are scattered throughout the room |
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| ↑ | Room #374 | | North Entry | Archway → Leads to room #347, inhabited by Young Kruthik and 1 x Adult Kruthik | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #373 | | South Entry | Archway → Leads to room #391, inhabited by Orc and 1 x Half-ogre | | Monster | 2 x Kobold Inventor (cr 1/4, motm 164, vgm 166); easy, 100 xp
Treasure: 13 sp; 6 pp |
|
| ↑ | Room #375 | | North Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #357 | | East Entry | Unlocked Iron Door (60 hp) | | Monster | Hobgoblin (cr 1/2, mm 186) and 2 x Goblin (cr 1/4, mm 166); deadly, 200 xp
Treasure: 1300 cp, 500 sp, 80 gp, 3 x diamond (50 gp), carnelian (50 gp), chrysoprase (50 gp), onyx (50 gp), quartz (50 gp), Rope of Entanglement (rare, dmg 197) | | Trap | Rune of Paralyzation: DC 10 to find, DC 15 to disable;
affects all targets within 10 ft., DC 11 save or become paralyzed for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2500 cp, 1400 sp, 30 gp, 2 x azurite (10 gp), eye agate (10 gp), obsidian (10 gp), 2 x turquoise (10 gp) |
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| ↑ | Room #376 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #359 | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #401, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #402, inhabited by Firenewt Warrior and 1 x Giant Strider | | Empty | |
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| ↑ | Room #377 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #361, inhabited by Gelatinous Cube | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #395, inhabited by Young Kruthik and 1 x Adult Kruthik | | Empty | |
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| ↑ | Room #378 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #395, inhabited by Young Kruthik and 1 x Adult Kruthik | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #379 | | Room Features | A large kiln and coal bin sit in the west side of the room, and someone has scrawled "Who took my dwarf skull" in goblin runes on the south wall | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 9 sp; 11 gp |
|
| ↑ | Room #379 | | North Entry #1 | Archway → Leads to room #350, inhabited by Kobold Dragonshield and 1 x Kobold | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #362 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #378, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | South Entry | Archway → Leads to room #405, inhabited by Duergar | | Room Features | A set of demonic war masks hangs on the north wall, and someone has scrawled "Don't lose your head" in orcish runes on the south wall |
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| ↑ | Room #380 | | West Entry #1 | Locked Iron Door (DC 10 to open) → Leads to room #369, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | West Entry #2 | Locked Stone Door (DC 15 to open) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #408, inhabited by Orc and 1 x Half-ogre | | Empty | |
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| ↑ | Room #381 | | East Entry | Locked Iron Door (DC 25 to open) → Leads to room #382, inhabited by Bugbear | | Empty | |
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| ↑ | Room #382 | | North Entry | Archway → Leads to room #353 | | West Entry | Locked Iron Door (DC 25 to open) → Leads to room #381 | | East Entry | Unlocked Stone Door (60 hp) | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #400 | | Room Features | A forge and anvil sit in the south-east corner of the room, and an unexplained breeze can be felt in the north-west corner of the room | | Monster | Bugbear (cr 1, mm 33); medium, 200 xp
Treasure: 12 gp | | Trap | Rune of Paralyzation: DC 10 to find, DC 15 to disable;
affects all targets within 10 ft., DC 10 save or become paralyzed for 1d4 rounds |
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| ↑ | Room #383 | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #411, inhabited by Mimic | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 23 cp; 7 gp | | Trap | Chain Flail: DC 10 to find, DC 10 to disable;
initiative +3, 1 attack per round, +8 to hit against all targets within 5 ft., 2d10 bludgeoning damage |
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| ↑ | Room #384 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #356 | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #412 | | South Entry #2 | Archway → Leads to room #413 | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2300 cp, 1000 sp, 60 gp, 2 x diamond (50 gp), chrysoprase (50 gp), jasper (50 gp), onyx (50 gp), sardonyx (50 gp), Ring of Free Action (rare, dmg 191) |
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| ↑ | Room #385 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #360, inhabited by Goblin Boss and 1 x Goblin | | South Entry #1 | Archway → Leads to room #402, inhabited by Firenewt Warrior and 1 x Giant Strider | | South Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #403 | | Empty | |
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| ↑ | Room #386 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #366 | | South Entry #1 | Archway → Leads to room #403 | | South Entry #2 | Archway | | Room Features | A tile mosaic of vile acts covers the floor, and clouds of flying insects fill the west side of the room | | Monster | Kobold Inventor (cr 1/4, motm 164, vgm 166) and 4 x Kobold (cr 1/8, mm 195); hard, 150 xp
Treasure: 11 sp; 21 cp; 16 cp; 10 gp; 10 sp |
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| ↑ | Room #387 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Archway → Leads to room #388, inhabited by Bugbear and 1 x Goblin | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #414 | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 2300 cp, 1200 sp, 80 gp, diamond (50 gp), carnelian (50 gp), sardonyx (50 gp), Spell Scroll (False Life) (common, dmg 200), Spell Scroll (Beast Sense) (uncommon, dmg 200), Potion of Climbing (common, dmg 187), Potion of Healing (common, dmg 187) |
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| ↑ | Room #388 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #367, inhabited by Female Steeder and 1 x Male Steeder | | West Entry | Archway → Leads to room #387, inhabited by Gelatinous Cube | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Archway → Leads to room #406, inhabited by Kobold Scale Sorcerer and 1 x Kobold | | Room Features | A simple fireplace sits against the north wall, and a rotting odor fills the south side of the room | | Monster | Bugbear (cr 1, mm 33) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 10 gp; 2 pp |
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| ↑ | Room #389 | | South Entry #1 | Archway | | South Entry #2 | Archway → Leads to room #407, inhabited by Mimic | | Room Features | A sloped pit lined with iron spikes lies in the south-east corner of the room, and someone has scrawled "Save yourself, kill the others" on the north wall |
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| ↑ | Room #390 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #372 | | West Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #400 | | East Entry #1 | Unlocked Stone Door (60 hp) | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #410 | | Empty | |
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| ↑ | Room #391 | | North Entry | Archway → Leads to room #374, inhabited by 2 x Kobold Inventor | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #411, inhabited by Mimic | | Room Features | A stone stair ascends towards the east wall, and someone has scrawled a strange symbol on the south wall | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 2000 cp, 800 sp, 60 gp, 3 x diamond (50 gp), jasper (50 gp), moonstone (50 gp), onyx (50 gp), sardonyx (50 gp) |
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| ↑ | Room #392 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #393 | | South Entry | Archway → Leads to room #413 | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); hard, 200 xp
Treasure: 19 sp; 11 gp |
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| ↑ | Room #393 | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #392, inhabited by 2 x Chitine | | East Entry #1 | Locked Stone Door (DC 15 to open) → Leads to room #394 | | East Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | Room Features | A ladder ascends to a wooden platform in the north-west corner of the room, and a faded and torn tapestry hangs from the east wall |
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| ↑ | Room #394 | | North Entry | Archway | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #393 | | Empty | |
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| ↑ | Room #395 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #377 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #378, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #422 | | Monster | Young Kruthik (cr 1/8, motm 168, mtf 211) and 1 x Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 475 xp
Treasure: 1700 cp, 1300 sp, 80 gp, azurite (10 gp), 2 x banded agate (10 gp), blue quartz (10 gp), 2 x eye agate (10 gp), malachite (10 gp), tiger eye (10 gp), turquoise (10 gp) |
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| ↑ | Room #396 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #408, inhabited by Orc and 1 x Half-ogre | | Room Features | A set of demonic war masks hangs on the east wall, and someone has scrawled "Joane Lyne stands here, slain by a basilisk" on the south wall | | Trap | Earthmaw Trap: DC 15 to find, DC 10 to disable;
+11 to hit against one target, 4d10 piercing damage | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2100 cp, 800 sp, 90 gp, a cloth gown threaded with copper (25 gp), a fine leather merchant's cap adorned with a plume (25 gp), a wooden coffer engraved with floral vines (25 gp), an agate puzzle box engraved with a labyrinth (25 gp), an obsidian bowl set with a single black pearl (25 gp), Wand of Magic Missiles (uncommon, dmg 211) |
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| ↑ | Room #397 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #370 | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #398, inhabited by 2 x Drow | | South Entry #1 | Archway → Leads to room #426, inhabited by Meazel | | South Entry #2 | Archway → Leads to room #427 | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 1800 cp, 1100 sp, 30 gp, a linen sash trimmed with rabbit fur (25 gp), a malachite puzzle box engraved with a labyrinth (25 gp), a steel circlet etched with dwarven axeheads (25 gp), an earthenware tureen painted with garden imagery (25 gp), an earthenware vase painted with floral imagery (25 gp), an obsidian plate set with a rosette of jasper (25 gp) |
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| ↑ | Room #398 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #397, inhabited by Orc and 1 x Half-ogre | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #399 | | East Entry #2 | Locked Iron Door (DC 20 to open) → Leads to room #415 | | Room Features | An altar of evil sits in the north-east corner of the room, and patches of mushrooms grow in the west side of the room | | Monster | 2 x Drow (cr 1/4, mm 128); easy, 100 xp
Treasure: 10 sp; 13 sp |
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| ↑ | Room #399 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #371, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #398, inhabited by 2 x Drow | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #409, inhabited by Bugbear and 1 x Goblin | | Room Features | The south and east walls are covered with veins of metal, and several corroded iron spikes are scattered throughout the room | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2800 cp, 1300 sp, 30 gp, 6 x diamond (50 gp), 2 x bloodstone (50 gp), citrine (50 gp), moonstone (50 gp), quartz (50 gp), sardonyx (50 gp), Chime of Opening (rare, dmg 158), Potion of Stone Giant Strength (rare, dmg 187) |
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| ↑ | Room #400 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #382, inhabited by Bugbear | | West Entry | Locked Iron Door (DC 10 to open) → Leads to room #409, inhabited by Bugbear and 1 x Goblin | | East Entry | Locked Stone Door (DC 10 to open) (slides down) → Leads to room #390 | | South Entry | Locked Stone Door (DC 10 to open) → Leads to room #416 | | Room Features | Burning torches in iron sconces line the south wall, and the south and east walls are covered with slime | | Trap | Rune of Fear: DC 10 to find, DC 15 to disable;
affects all targets within 10 ft., DC 11 save or become frightened for 1d4 rounds | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2500 cp, 900 sp, 100 gp, 2 x diamond (50 gp), 2 x onyx (50 gp), 2 x star rose quartz (50 gp), Spell Scroll (Stone Shape) (rare, dmg 200), Spell Scroll (Geas) (rare, dmg 200), Scroll of Protection (fiends) (rare, dmg 199) |
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| ↑ | Room #401 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #376 | | West Entry | Archway | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #402, inhabited by Firenewt Warrior and 1 x Giant Strider | | South Entry | Locked Stone Door (DC 20 to open) → Leads to room #429, inhabited by Duergar Mind Master | | Room Features | A magical mosaic on the south wall depicts the betrayal of whomever views it, and a tile mosaic of a god of love covers the floor | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 2200 cp, 1000 sp, 60 gp, 3 x diamond (50 gp), carnelian (50 gp), 3 x chalcedony (50 gp), jasper (50 gp), moonstone (50 gp), quartz (50 gp), sardonyx (50 gp) |
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| ↑ | Room #402 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #376 | | North Entry #2 | Archway → Leads to room #385 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #401, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #403 | | Room Features | The north and east walls have been engraved with arcane symbols, and a pile of broken arrows lies in the north side of the room | | Monster | Firenewt Warrior (cr 1/2, motm 125, vgm 142) and 1 x Giant Strider (cr 1, motm 137, vgm 143); deadly, 300 xp
Treasure: 16 gp; 16 sp |
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| ↑ | Room #403 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #385 | | North Entry #2 | Archway → Leads to room #386, inhabited by Kobold Inventor and 4 x Kobold | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #402, inhabited by Firenewt Warrior and 1 x Giant Strider | | East Entry #1 | Unlocked Stone Door (60 hp) | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #421, inhabited by Kobold Dragonshield and 2 x Kobold | | South Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #431, inhabited by Goblin Boss and 1 x Goblin | | Room Features | A wooden ladder rests against the south wall, and several pieces of rotten leather are scattered throughout the room |
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| ↑ | Room #404 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #405, inhabited by Duergar | | South Entry | Archway → Leads to room #422 | | Room Features | A set of demonic war masks hangs on the east wall, and a cold spot can be felt in the south side of the room | | Monster | Svirfneblin (cr 1/2, mm 164); easy, 100 xp
Treasure: 11 cp |
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| ↑ | Room #405 | | North Entry | Archway → Leads to room #379 | | West Entry #1 | Locked Stone Door (DC 20 to open) → Leads to room #404, inhabited by Svirfneblin | | West Entry #2 | Locked Iron Door (DC 15 to open) → Leads to room #422 | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 10 ep | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp) Magic Missle Trap: DC 15 to find, DC 10 to disable;
one target, 2d10 force damage
2500 cp, 800 sp, 30 gp, a brass flower brooch inlaid with electrum (25 gp), a brass warhammer etched with arcane runes (25 gp), a cloth gown threaded with dyed silk (25 gp), a petrified squirrel engraved with arcane runes (25 gp), a portrait (of a female elf) in a wooden frame set with citrine (25 gp), +1 Wand of the War Mage (uncommon, dmg 212), Deck of Illusions (30 cards) (uncommon, dmg 161), Gauntlets of Ogre Power (uncommon, dmg 171) |
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| ↑ | Room #406 | | North Entry | Archway → Leads to room #388, inhabited by Bugbear and 1 x Goblin | | East Entry | Archway | | Room Features | A magical mirror on the south wall teleports whomever gazes into it to another room of the dungeon, and a tile labyrinth covers the floor | | Monster | Kobold Scale Sorcerer (cr 1, motm 165, vgm 167) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 18 sp; 15 sp | | Trap | Fire Spray: DC 15 to find, DC 10 to disable;
affects all targets within a 20 ft. cone, DC 14 save or take 2d10 fire damage |
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| ↑ | Room #407 | | North Entry | Archway → Leads to room #389 | | West Entry | Locked Stone Door (DC 25 to open) | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #408, inhabited by Orc and 1 x Half-ogre | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #423, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | Someone has scrawled "Praise Zeiram the Lich" on the north wall, and the south and west walls are covered with sword cuts | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 14 ep |
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| ↑ | Room #408 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) (magically reinforced, disadvantage to break) → Leads to room #380 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #407, inhabited by Mimic | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #396 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #425, inhabited by Orc and 1 x Half-ogre | | Room Features | Spirals of red stones cover the floor, and someone has scrawled "The Shield of Chivalry shall be lost when the Wheel is broken and song becomes silence" on the west wall | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 2500 cp, 1200 sp, 60 gp, blue quartz (10 gp), 3 x hematite (10 gp), malachite (10 gp), rhodochrosite (10 gp), turquoise (10 gp) |
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| ↑ | Room #409 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides up) → Leads to room #399 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #415 | | East Entry | Locked Iron Door (DC 10 to open) → Leads to room #400 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #428 | | Room Features | A tile mosaic of legendary monsters covers the floor, and the scent of smoke fills the west side of the room | | Monster | Bugbear (cr 1, mm 33) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 13 sp; 19 sp |
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| ↑ | Room #410 | | West Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #390 | | West Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #417, inhabited by Kobold Dragonshield and 1 x Kobold | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #418 | | Empty | |
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| ↑ | Room #411 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #383, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #391, inhabited by Orc and 1 x Half-ogre | | East Entry | Archway → Leads to room #412 | | Room Features | A stone dais and throne sits in the north-east corner of the room, and someone has scrawled "straight, straight, straight" on the south wall | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 2200 cp, 900 sp, 60 gp, blue quartz (10 gp), lapis lazuli (10 gp), 2 x malachite (10 gp), 2 x rhodochrosite (10 gp) |
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| ↑ | Room #412 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #384 | | West Entry #1 | Archway → Leads to room #411, inhabited by Mimic | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) (slides up) | | East Entry | Archway → Leads to room #413 | | Empty | |
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| ↑ | Room #413 | | North Entry #1 | Archway → Leads to room #384 | | North Entry #2 | Archway → Leads to room #392, inhabited by 2 x Chitine | | West Entry | Archway → Leads to room #412 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Empty | |
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| ↑ | Room #414 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #387, inhabited by Gelatinous Cube | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #433 | | Empty | |
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| ↑ | Room #415 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #398, inhabited by 2 x Drow | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #409, inhabited by Bugbear and 1 x Goblin | | South Entry | Archway → Leads to room #435, inhabited by Goblin Boss and 1 x Goblin | | Room Features | A tile labyrinth covers the floor, and a cold spot can be felt in the south side of the room |
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| ↑ | Room #416 | | North Entry | Locked Stone Door (DC 10 to open) → Leads to room #400 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #417, inhabited by Kobold Dragonshield and 1 x Kobold | | South Entry | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #436, inhabited by Duergar Mind Master | | Room Features | Several square holes are cut into the east and west walls, and someone has scrawled an evil symbol on the east wall |
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| ↑ | Room #417 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #416 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #410 | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 11 sp; 6 gp | | Trap | Acid Spray: DC 10 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 19 save or take 2d10 acid damage
for 1d4 rounds | | Hidden Treasure | Hidden (DC 20 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp) Ice Dart Trap: DC 20 to find, DC 15 to disable;
+6 to hit against one target, 2d10 cold damage
1800 cp, 700 sp, 100 gp, 2 x diamond (50 gp), bloodstone (50 gp), carnelian (50 gp), chalcedony (50 gp), citrine (50 gp), jasper (50 gp), star rose quartz (50 gp), Boots of Elvenkind (uncommon, dmg 155), Broom of Flying (uncommon, dmg 156), +1 Weapon (greatclub) (uncommon, dmg 213) |
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| ↑ | Room #418 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #410 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #437, inhabited by 4 x Derro | | South Entry | Locked Stone Door (DC 25 to open) | | Room Features | Several square holes are cut into the ceiling and floor, and a faded and torn tapestry hangs from the north wall |
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| ↑ | Room #419 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #420 | | South Entry | Archway → Leads to room #446, inhabited by Duergar | | Room Features | A tile mosaic of ghoulish carnage covers the floor, and someone has scrawled "The Obsidian Orb is wreathed in flames" on the south wall | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 1 x Kobold (cr 1/8, mm 195); medium, 225 xp
Treasure: 12 gp; 16 sp |
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| ↑ | Room #420 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #419, inhabited by Kobold Dragonshield and 1 x Kobold | | East Entry | Archway → Leads to room #429, inhabited by Duergar Mind Master | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #447, inhabited by Goblin and 1 x Wolf | | Room Features | Ghostly wailing can be heard in the south side of the room, and a sundered helm lies in the east side of the room |
|
| ↑ | Room #421 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #403 | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #439 | | Room Features | The north and east walls have been engraved with strange symbols, and a clicking noise fills the room | | Monster | Kobold Dragonshield (cr 1, motm 163, vgm 165) and 2 x Kobold (cr 1/8, mm 195); deadly, 250 xp
Treasure: 15 sp; 24 cp; 19 cp |
|
| ↑ | Room #422 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #395, inhabited by Young Kruthik and 1 x Adult Kruthik | | North Entry #2 | Archway → Leads to room #404, inhabited by Svirfneblin | | East Entry #1 | Locked Iron Door (DC 15 to open) → Leads to room #405, inhabited by Duergar | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #432, inhabited by Meazel | | Empty | |
|
| ↑ | Room #423 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #407, inhabited by Mimic | | East Entry | Locked Stone Door (DC 10 to open) (slides to one side) → Leads to room #441, inhabited by Hobgoblin and 1 x Bugbear | | Room Features | The walls have been engraved with geometric patterns, and the sound of drums fills the room | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 13 sp; 9 gp |
|
| ↑ | Room #424 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #425, inhabited by Orc and 1 x Half-ogre | | Room Features | A putrid odor fills the west side of the room, and several wax blobs are scattered throughout the room |
|
| ↑ | Room #425 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #408, inhabited by Orc and 1 x Half-ogre | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) (slides to one side) → Leads to room #424 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #426, inhabited by Meazel | | Room Features | A ladder ascends to a balcony hanging from the east wall, and a rusted chain shirt lies in the east side of the room | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 20 cp; 17 sp |
|
| ↑ | Room #426 | | North Entry | Archway → Leads to room #397, inhabited by Orc and 1 x Half-ogre | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #425, inhabited by Orc and 1 x Half-ogre | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #442, inhabited by Bugbear | | Monster | Meazel (cr 1, motm 177, mtf 214); medium, 200 xp
Treasure: 5 gp |
|
| ↑ | Room #427 | | North Entry | Archway → Leads to room #397, inhabited by Orc and 1 x Half-ogre | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #434 | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #443 | | Room Features | A ladder ascends to a catwalk hanging between the east and west walls, and the scent of smoke fills the room | | Trap | Concealed Pit: DC 15 to find, DC 10 to disable;
affects all targets entering a 10 ft. square area, DC 20 save or take 4d10 damage | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Unlocked Iron Chest (60 hp) Poisoned Arrow Trap: DC 10 to find, DC 10 to disable;
+12 to hit against one target, 4d10 piercing/poison damage
2600 cp, 700 sp, 120 gp, 3 x diamond (50 gp), carnelian (50 gp), 2 x chalcedony (50 gp), citrine (50 gp), 2 x jasper (50 gp), zircon (50 gp), 3 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #428 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #409, inhabited by Bugbear and 1 x Goblin | | East Entry | Unlocked Iron Door (60 hp) → Leads to room #436, inhabited by Duergar Mind Master | | Room Features | The walls have been engraved with geometric patterns, and someone has scrawled "Upon the sixth day of the Year of Incantations, when the moon is crowned, the Mirror of Sorcery shall be restored" on the west wall |
|
| ↑ | Room #429 | | North Entry | Locked Stone Door (DC 20 to open) → Leads to room #401, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | West Entry | Archway → Leads to room #420 | | East Entry | Locked Stone Door (DC 25 to open) → Leads to room #430 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #447, inhabited by Goblin and 1 x Wolf | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 1800 cp, 1200 sp, 70 gp, a bone shield brooch engraved with a labyrinth (25 gp), a jasper salt cellar engraved with dwarven axeheads (25 gp), a linen sash threaded with copper (25 gp), a pewter bracelet inlaid with a filigree of electrum (25 gp), a rosewood bowl engraved with a labyrinth (25 gp), a rosewood cup inlaid with gold (25 gp), Boots of the Winterlands (uncommon, dmg 156), Javelin of Lightning (uncommon, dmg 178), Periapt of Wound Closure (uncommon, dmg 184), Wand of Magic Missiles (uncommon, dmg 211) |
|
| ↑ | Room #430 | | West Entry | Locked Stone Door (DC 25 to open) → Leads to room #429, inhabited by Duergar Mind Master | | East Entry | Locked Stone Door (DC 10 to open) → Leads to room #431, inhabited by Goblin Boss and 1 x Goblin | | South Entry | Locked Stone Door (DC 15 to open) → Leads to room #448 | | Room Features | A magical mirror on the west wall answers questions with lies and falsehoods, and a fountain of water sits against the north wall |
|
| ↑ | Room #431 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #403 | | West Entry | Locked Stone Door (DC 10 to open) → Leads to room #430 | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #439 | | South Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #454 | | South Entry #2 | Locked Stone Door (DC 20 to open) | | South Entry #3 | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 18 cp; 14 sp |
|
| ↑ | Room #432 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #422 | | West Entry #2 | Locked Stone Door (DC 15 to open) → Leads to room #449, inhabited by Gelatinous Cube | | East Entry | Locked Iron Door (DC 10 to open) (slides up) → Leads to room #440, inhabited by Meazel | | Room Features | A tile mosaic of vile acts covers the floor, and a dulled dagger lies in the west side of the room | | Monster | Meazel (cr 1, motm 177, mtf 214); medium, 200 xp
Treasure: 10 cp |
|
| ↑ | Room #433 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) (slides down) → Leads to room #414 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #440, inhabited by Meazel | | Empty | |
|
| ↑ | Room #434 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #427 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #451, inhabited by 2 x Firenewt Warrior | | Room Features | The ceiling is covered with bloodstains, and a pile of rotten apples lies in the south-east corner of the room |
|
| ↑ | Room #435 | | North Entry | Archway → Leads to room #415 | | South Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #451, inhabited by 2 x Firenewt Warrior | | South Entry #2 | Archway → Leads to room #452, inhabited by Orc and 1 x Half-ogre | | Room Features | Someone has scrawled "The Throne of Lamps shall be lost until the Bridge of Coins is broken" on the east wall, and a stream of blood flows into the room through a hole in the ceiling | | Monster | Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166); medium, 250 xp
Treasure: 13 sp; 11 gp |
|
| ↑ | Room #436 | | North Entry | Locked Stone Door (DC 15 to open) (slides to one side) → Leads to room #416 | | West Entry | Unlocked Iron Door (60 hp) → Leads to room #428 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #444, inhabited by Mimic | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 1500 cp, 1500 sp, 50 gp, azurite (10 gp), banded agate (10 gp), lapis lazuli (10 gp), malachite (10 gp), rhodochrosite (10 gp), turquoise (10 gp), Potion of Water Breathing (uncommon, dmg 188) |
|
| ↑ | Room #437 | | North Entry | Archway | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #418 | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #438, inhabited by 2 x Chitine | | Room Features | A stone stair ascends towards the south wall, and someone has scrawled "There is no way out" on the east wall | | Monster | 4 x Derro (cr 1/4, motm 91, mtf 158); deadly, 200 xp
Treasure: 2100 cp, 900 sp, 70 gp, 6 x diamond (50 gp), carnelian (50 gp), citrine (50 gp), jasper (50 gp), zircon (50 gp), Spell Scroll (Blade Ward) (common, dmg 200), Spell Scroll (Pass without Trace) (uncommon, dmg 200), 3 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #438 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #437, inhabited by 4 x Derro | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #446, inhabited by Duergar | | Monster | 2 x Chitine (cr 1/2, motm 75, vgm 131); hard, 200 xp
Treasure: 19 sp; 17 sp |
|
| ↑ | Room #439 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #421, inhabited by Kobold Dragonshield and 2 x Kobold | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #431, inhabited by Goblin Boss and 1 x Goblin | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #464 | | Empty | |
|
| ↑ | Room #440 | | West Entry | Locked Iron Door (DC 10 to open) (slides up) → Leads to room #432, inhabited by Meazel | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #433 | | South Entry | Archway → Leads to room #455 | | Room Features | A circle of tall stones stands in the center of the room, and someone has scrawled a crude drawing of an orc on the west wall | | Monster | Meazel (cr 1, motm 177, mtf 214); medium, 200 xp
Treasure: 21 cp |
|
| ↑ | Room #441 | | West Entry #1 | Locked Stone Door (DC 10 to open) (slides to one side) → Leads to room #423, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | West Entry #2 | Archway → Leads to room #458, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #450 | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Bugbear (cr 1, mm 33); deadly, 300 xp
Treasure: 2600 cp, 1700 sp, 90 gp, a bone rod engraved with draconic scales (25 gp), a stoneware tankard embossed with elven script (25 gp), an earthenware tureen embossed with draconic runes (25 gp), +1 Ammunition (50 blowgun needles) (uncommon, dmg 150), Spell Scroll (Web) (uncommon, dmg 200), Wand of Secrets (uncommon, dmg 211) |
|
| ↑ | Room #442 | | North Entry | Unlocked Iron Door (60 hp) → Leads to room #426, inhabited by Meazel | | South Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #467, inhabited by Duergar Mind Master | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #468 | | Monster | Bugbear (cr 1, mm 33); medium, 200 xp
Treasure: 9 sp |
|
| ↑ | Room #443 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #427 | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #469, inhabited by 4 x Drow | | Empty | |
|
| ↑ | Room #444 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #436, inhabited by Duergar Mind Master | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #459 | | Monster | Mimic (cr 2, mm 220); deadly, 450 xp
Treasure: 8 sp | | Trap | Guillotine Blade: DC 15 to find, DC 15 to disable;
+6 to hit against one target, 2d10 slashing damage |
|
| ↑ | Room #445 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Locked Iron Door (DC 20 to open) → Leads to room #460, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | Room Features | Lit candles are scattered across the floor, and several candles are scattered throughout the room |
|
| ↑ | Room #446 | | North Entry | Archway → Leads to room #419, inhabited by Kobold Dragonshield and 1 x Kobold | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #438, inhabited by 2 x Chitine | | South Entry | Locked Iron Door (DC 10 to open) → Leads to room #473, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | Monster | Duergar (cr 1, mm 122); medium, 200 xp
Treasure: 19 cp |
|
| ↑ | Room #447 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #420 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #429, inhabited by Duergar Mind Master | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #448 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Goblin (cr 1/4, mm 166) and 1 x Wolf (cr 1/4, mm 341); easy, 100 xp
Treasure: 16 cp; 1 pp |
|
| ↑ | Room #448 | | North Entry | Locked Stone Door (DC 15 to open) → Leads to room #430 | | West Entry | Locked Stone Door (DC 15 to open) → Leads to room #447, inhabited by Goblin and 1 x Wolf | | East Entry | Locked Stone Door (DC 20 to open) → Leads to room #454 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #475 | | Room Features | Someone has scrawled an arrow pointing left on the south wall, and a dulled dagger lies in the south side of the room |
|
| ↑ | Room #449 | | East Entry | Locked Stone Door (DC 15 to open) → Leads to room #432, inhabited by Meazel | | South Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #464 | | South Entry #2 | Locked Iron Door (DC 10 to open) | | Room Features | Someone has scrawled "Sharpen thy spear and ready thy shield" on the east wall, and a rusted gauntlet lies in the center of the room | | Monster | Gelatinous Cube (cr 2, mm 242); deadly, 450 xp
Treasure: 2400 cp, 1200 sp, 70 gp, 3 x diamond (50 gp), chrysoprase (50 gp), jasper (50 gp), onyx (50 gp), sardonyx (50 gp), Potion of Resistance (radiant) (uncommon, dmg 188), Oil of Slipperiness (uncommon, dmg 184), Potion of Fire Breath (uncommon, dmg 187), Potion of Water Breathing (uncommon, dmg 188) |
|
| ↑ | Room #450 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #441, inhabited by Hobgoblin and 1 x Bugbear | | South Entry | Locked Stone Door (DC 25 to open) → Leads to room #467, inhabited by Duergar Mind Master | | Room Features | A ladder ascends to a balcony hanging from the north wall, and a shattered sword lies in the west side of the room |
|
| ↑ | Room #451 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #434 | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #435, inhabited by Goblin Boss and 1 x Goblin | | East Entry | Archway → Leads to room #452, inhabited by Orc and 1 x Half-ogre | | Room Features | Part of the east wall has collapsed into the room, and someone has scrawled "Gilas stands here, slain by a basilisk" on the east wall | | Monster | 2 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); hard, 200 xp
Treasure: 10 cp; 10 gp |
|
| ↑ | Room #452 | | North Entry | Archway → Leads to room #435, inhabited by Goblin Boss and 1 x Goblin | | West Entry | Archway → Leads to room #451, inhabited by 2 x Firenewt Warrior | | East Entry | Archway | | South Entry | Archway → Leads to room #481 | | Room Features | Burning torches in iron sconces line the north wall, and several broken arrows are scattered throughout the room | | Monster | Orc (cr 1/2, mm 246) and 1 x Half-ogre (cr 1, mm 238); deadly, 300 xp
Treasure: 11 gp; 13 ep |
|
| ↑ | Room #453 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | South Entry | Unlocked Stone Door (60 hp) (slides down) → Leads to room #471 | | Monster | 5 x Xvart (cr 1/8, motm 267, vgm 200); medium, 125 xp
Treasure: 17 sp; 10 sp; 16 cp; 18 cp; 21 cp |
|
| ↑ | Room #454 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #431, inhabited by Goblin Boss and 1 x Goblin | | West Entry | Locked Stone Door (DC 20 to open) → Leads to room #448 | | East Entry | Archway → Leads to room #463 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #476, inhabited by Adult Kruthik | | Empty | |
|
| ↑ | Room #455 | | North Entry | Archway → Leads to room #440, inhabited by Meazel | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #456 | | South Entry #1 | Locked Stone Door (DC 10 to open) → Leads to room #477 | | South Entry #2 | Archway → Leads to room #478, inhabited by Hobgoblin and 1 x Bugbear | | Empty | |
|
| ↑ | Room #456 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #455 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #457 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #479, inhabited by Bugbear | | Room Features | A large demonic idol with ruby eyes sits in the south-west corner of the room, and a broken hammer lies in the south-east corner of the room | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2500 cp, 1300 sp, 60 gp, a bone scepter engraved with arcane runes (25 gp), a copper bracelet etched with dwarven axeheads (25 gp), a copper tankard set with a rosette of carnelian (25 gp), a fine leather coinpurse tooled with draconic scales (25 gp), a portrait (of a female halfling) in a wooden frame engraved with a labyrinth (25 gp), a wooden chalice engraved with elven script (25 gp), Belt of Dwarvenkind (rare, dmg 155) |
|
| ↑ | Room #457 | | North Entry | Locked Iron Door (DC 25 to open) | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #456 | | South Entry | Archway → Leads to room #480 | | Room Features | A balcony hangs from the east wall, and a set of demonic war masks hangs on the east wall | | Trap | Arrow Trap: DC 15 to find, DC 10 to disable;
+4 to hit against one target, 1d10 piercing damage | | Hidden Treasure | Hidden (DC 20 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
1900 cp, 1100 sp, 80 gp, a brass crown inlaid with ornate silver scrollwork (25 gp), a brass tankard engraved with dwarven axeheads (25 gp), a cloth coat trimmed with rabbit fur (25 gp), a cloth gown threaded with dyed silk (25 gp), a fine leather merchant's cap trimmed with squirrel fur (25 gp), Potion of Climbing (common, dmg 187), 2 x Potion of Healing (common, dmg 187) |
|
| ↑ | Room #458 | | East Entry #1 | Archway → Leads to room #441, inhabited by Hobgoblin and 1 x Bugbear | | East Entry #2 | Locked Stone Door (DC 25 to open) (slides up) → Leads to room #465, inhabited by Xvart Warlock of Raxivort and 2 x Giant Rat | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 18 cp; 13 gp |
|
| ↑ | Room #459 | | North Entry #1 | Stuck Iron Door (DC 25 to break; 60 hp) | | North Entry #2 | Unlocked Iron Door (60 hp) → Leads to room #444, inhabited by Mimic | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #460, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | Room Features | A stone stair ascends towards the south wall, and several pieces of blood-soaked clothing are scattered throughout the room | | Trap | Falling Block: DC 10 to find, DC 10 to disable;
affects all targets within a 10 ft. square area, DC 13 save or take 2d10 damage |
|
| ↑ | Room #460 | | North Entry | Locked Iron Door (DC 20 to open) → Leads to room #445 | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #459 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #461 | | South Entry | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | Someone has scrawled "They ate Rancent" on the east wall, and a rotting odor fills the room | | Monster | Orc Nurtured One of Yurtrus (cr 1/2, vgm 184) and 1 x Orc (cr 1/2, mm 246); hard, 200 xp
Treasure: 18 sp; 18 cp |
|
| ↑ | Room #461 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #460, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #462 | | Room Features | A well lies in the north side of the room, and several pieces of broken glass are scattered throughout the room | | Trap | Ball Bearings:
affects all targets within a 10 ft. square area, DC 10 save or fall prone, creatures moving at half-speed do not need to make the save | | Hidden Treasure | Hidden (DC 15 to find) Trapped and Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp) Arrow Trap: DC 10 to find, DC 10 to disable;
+8 to hit against one target, 2d10 piercing damage
2200 cp, 900 sp, 40 gp, a bone comb set with black pearl and blue spinel (25 gp), a jasper salt cellar engraved with arcane runes (25 gp), an agateware tile painted with mythical imagery (25 gp), Spell Scroll (Charm Person) (common, dmg 200), Spell Scroll (Mage Armor) (common, dmg 200), Potion of Healing (common, dmg 187) |
|
| ↑ | Room #462 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #461 | | East Entry | Archway → Leads to room #471 | | South Entry | Unlocked Stone Door (60 hp) | | Room Features | Someone has scrawled "Ale's well that ends well" in dwarvish runes on the north wall, and a cold spot can be felt in the north side of the room |
|
| ↑ | Room #463 | | West Entry | Archway → Leads to room #454 | | South Entry | Unlocked Iron Door (60 hp) → Leads to room #483, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Trap | Guillotine Blade: DC 15 to find, DC 10 to disable;
+8 to hit against one target, 2d10 slashing damage |
|
| ↑ | Room #464 | | North Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #439 | | North Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #449, inhabited by Gelatinous Cube | | South Entry | Unlocked Stone Door (60 hp) → Leads to room #483, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | Room Features | A narrow shaft descends from the room into a natural cavern below, and the sound of dripping water fills the room |
|
| ↑ | Room #465 | | West Entry #1 | Locked Stone Door (DC 25 to open) (slides up) → Leads to room #458, inhabited by Orc Nurtured One of Yurtrus and 1 x Orc | | West Entry #2 | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry | Archway | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 2 x Giant Rat (cr 1/8, mm 327); deadly, 250 xp
Treasure: 16 sp; 9 sp; 17 sp |
|
| ↑ | Room #466 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #467, inhabited by Duergar Mind Master | | South Entry | Locked Iron Door (DC 10 to open) | | Monster | Xvart Warlock of Raxivort (cr 1, motm 267, vgm 200) and 2 x Xvart (cr 1/8, motm 267, vgm 200); deadly, 250 xp
Treasure: 2300 cp, 1400 sp, 70 gp, a linen merchant's cap adorned with a feather (25 gp), a pewter censer inlaid with a meandros of copper (25 gp), an agate cup set with alexandrite (25 gp), Amulet of Proof Against Detection and Location (uncommon, dmg 150), 2 x Eyes of the Eagle (uncommon, dmg 168), +1 Weapon (halberd) (uncommon, dmg 213) |
|
| ↑ | Room #467 | | North Entry #1 | Locked Stone Door (DC 25 to open) → Leads to room #450 | | North Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #442, inhabited by Bugbear | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #466, inhabited by Xvart Warlock of Raxivort and 2 x Xvart | | East Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #468 | | Room Features | A magical mirror on the south wall answers questions with lies and falsehoods, and someone has scrawled an incomplete drawing of a dragon on the west wall | | Monster | Duergar Mind Master (cr 2, motm 108, mtf 189); deadly, 450 xp
Treasure: 14 cp |
|
| ↑ | Room #468 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #442, inhabited by Bugbear | | West Entry | Unlocked Stone Door (60 hp) (slides to one side) → Leads to room #467, inhabited by Duergar Mind Master | | East Entry | Locked Iron Door (DC 20 to open) → Leads to room #469, inhabited by 4 x Drow | | Room Features | A large kiln and coal bin sit in the north-east corner of the room, and a foul odor fills the west side of the room |
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| ↑ | Room #469 | | North Entry | Unlocked Stone Door (60 hp) → Leads to room #443 | | West Entry | Locked Iron Door (DC 20 to open) → Leads to room #468 | | South Entry | Archway | | Monster | 4 x Drow (cr 1/4, mm 128); deadly, 200 xp
Treasure: 2200 cp, 1400 sp, 60 gp, a linen merchant's cap trimmed with squirrel fur (25 gp), a linen tabard threaded with copper (25 gp), a pewter censer etched with dwarven axeheads (25 gp), a pewter rapier set with garnet (25 gp), a wooden rod set with coral and spinel (25 gp), an earthenware vase embossed with draconic runes (25 gp), an ivory comb engraved with a labyrinth (25 gp), Spell Scroll (Eldritch Blast) (common, dmg 200), Spell Scroll (Ray of Frost) (common, dmg 200), Spell Scroll (Sacred Flame) (common, dmg 200), Spell Scroll (Find Familiar) (common, dmg 200), 2 x Potion of Healing (common, dmg 187) | | Trap | Acid Spray: DC 15 to find, DC 15 to disable;
affects all targets within a 20 ft. cone, DC 14 save or take 1d10 acid damage
for 1d4 rounds | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2600 cp, 800 sp, 110 gp, diamond (50 gp), bloodstone (50 gp), 2 x chrysoprase (50 gp), moonstone (50 gp), onyx (50 gp), Spell Scroll (Message) (common, dmg 200), Spell Scroll (Sacred Flame) (common, dmg 200), Spell Scroll (True Strike) (common, dmg 200), Spell Scroll (Detect Evil and Good) (common, dmg 200), Potion of Greater Healing (uncommon, dmg 187), Potion of Healing (common, dmg 187) |
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| ↑ | Room #470 | | East Entry | Archway → Leads to room #481 | | Room Features | Burning torches in iron sconces line the north and east walls, and a foul odor fills the room |
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| ↑ | Room #471 | | North Entry | Unlocked Stone Door (60 hp) (slides down) → Leads to room #453, inhabited by 5 x Xvart | | West Entry | Archway → Leads to room #462 | | Empty | |
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| ↑ | Room #472 | | North Entry | Stuck Iron Door (DC 25 to break; 60 hp) | | East Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #473, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | East Entry #2 | Archway | | Room Features | A narrow shaft descends from the room into a natural cavern below, and a toppled statue lies in the north-west corner of the room | | Trap | Concealed Pit: DC 10 to find, DC 10 to disable;
affects all targets entering a 10 ft. square area, DC 15 save or take 2d10 damage | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2300 cp, 1100 sp, 100 gp, hematite (10 gp), malachite (10 gp), tiger eye (10 gp), 2 x turquoise (10 gp) |
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| ↑ | Room #473 | | North Entry | Locked Iron Door (DC 10 to open) → Leads to room #446, inhabited by Duergar | | West Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #472 | | Room Features | Someone has scrawled "black, emerald, silver, ruby" on the east wall, and several pieces of spoiled meat are scattered throughout the room | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 16 cp; 24 cp |
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| ↑ | Room #474 | | North Entry | Archway | | West Entry | Locked Stone Door (DC 20 to open) | | East Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #475 | | Room Features | The floor is covered in square tiles, alternating white and black, and lit candles are scattered across the floor | | Monster | Kuo-toa Whip (cr 1, mm 200) and 1 x Kuo-toa (cr 1/4, mm 199); medium, 250 xp
Treasure: 10 cp; 8 sp | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 20 to unlock, DC 30 to break; 60 hp)
2000 cp, 1400 sp, 90 gp |
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| ↑ | Room #475 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #448 | | West Entry | Stuck Iron Door (DC 25 to break; 60 hp) → Leads to room #474, inhabited by Kuo-toa Whip and 1 x Kuo-toa | | South Entry #1 | Unlocked Stone Door (60 hp) (slides up) | | South Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | Someone has scrawled "The Keepers of Aelham killed seven vampires here" on the west wall, and a broken hammer lies in the north-east corner of the room |
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| ↑ | Room #476 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #454 | | East Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #483, inhabited by Firenewt Warlock of Imix and 1 x Firenewt Warrior | | South Entry | Locked Iron Door (DC 25 to open) | | Room Features | Someone has scrawled "Push stone to reset trap" in goblin runes on the south wall, and the ceiling is covered with bloodstains | | Monster | Adult Kruthik (cr 2, motm 169, mtf 212); deadly, 450 xp
Treasure: 22 cp | | Hidden Treasure | Hidden (DC 15 to find) Locked Iron Chest (DC 25 to unlock, DC 30 to break; 60 hp)
2300 cp, 1600 sp, 100 gp, 3 x diamond (50 gp), carnelian (50 gp), chrysoprase (50 gp), jasper (50 gp), zircon (50 gp), 4 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #477 | | North Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) | | North Entry #2 | Locked Stone Door (DC 10 to open) → Leads to room #455 | | East Entry | Archway → Leads to room #478, inhabited by Hobgoblin and 1 x Bugbear | | Empty | |
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| ↑ | Room #478 | | North Entry | Archway → Leads to room #455 | | West Entry | Archway → Leads to room #477 | | East Entry | Unlocked Stone Door (60 hp) → Leads to room #479, inhabited by Bugbear | | Room Features | A large demonic idol with ruby eyes sits in the north-west corner of the room, and a buzzing noise fills the room | | Monster | Hobgoblin (cr 1/2, mm 186) and 1 x Bugbear (cr 1, mm 33); deadly, 300 xp
Treasure: 11 gp; 7 ep |
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| ↑ | Room #479 | | North Entry | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #456 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #478, inhabited by Hobgoblin and 1 x Bugbear | | East Entry #1 | Unlocked Stone Door (60 hp) → Leads to room #480 | | East Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Room Features | A stone dais and throne sits in the north-east corner of the room, and someone has scrawled "Trespassers will be flayed alive" in orcish runes on the west wall | | Monster | Bugbear (cr 1, mm 33); medium, 200 xp
Treasure: 15 cp |
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| ↑ | Room #480 | | North Entry | Archway → Leads to room #457 | | West Entry | Unlocked Stone Door (60 hp) → Leads to room #479, inhabited by Bugbear | | South Entry #1 | Unlocked Stone Door (60 hp) | | South Entry #2 | Archway | | Hidden Treasure | Hidden (DC 25 to find) Locked Iron Chest (DC 15 to unlock, DC 30 to break; 60 hp)
2700 cp, 700 sp, 100 gp, 2 x banded agate (10 gp), lapis lazuli (10 gp), malachite (10 gp), tiger eye (10 gp), 2 x Potion of Healing (common, dmg 187) |
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| ↑ | Room #481 | | North Entry | Archway → Leads to room #452, inhabited by Orc and 1 x Half-ogre | | West Entry #1 | Archway → Leads to room #470 | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | East Entry | Archway → Leads to room #482 | | Empty | |
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| ↑ | Room #482 | | West Entry | Archway → Leads to room #481 | | East Entry | Unlocked Stone Door (60 hp) | | Room Features | A simple wooden table and several crates sit in the south-west corner of the room, and a pile of iron spikes lies in the south-west corner of the room |
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| ↑ | Room #483 | | North Entry #1 | Unlocked Iron Door (60 hp) → Leads to room #463 | | North Entry #2 | Unlocked Stone Door (60 hp) → Leads to room #464 | | West Entry #1 | Stuck Stone Door (DC 20 to break; 60 hp) → Leads to room #476, inhabited by Adult Kruthik | | West Entry #2 | Stuck Stone Door (DC 20 to break; 60 hp) | | Monster | Firenewt Warlock of Imix (cr 1, motm 125, vgm 143) and 1 x Firenewt Warrior (cr 1/2, motm 125, vgm 142); deadly, 300 xp
Treasure: 2100 cp, 900 sp, 90 gp, a bone comb engraved with draconic scales (25 gp), a brass mace etched with arcane runes (25 gp), Sentinel Shield (uncommon, dmg 199) |
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